24 references to WhereIsVectorAboutVector
PresentationCore (24)
Core\CSharp\MS\Internal\Ink\EllipticalNodeOperations.cs (3)
368
(
WhereIsVectorAboutVector
(endNode.Position - hitSegment.Begin, hitSegment.Vector) != HitResult.Right))
554
if (isInside && (
WhereIsVectorAboutVector
(
781
if ((
WhereIsVectorAboutVector
(-segBegin, segVector) == HitResult.Left)
Core\CSharp\MS\Internal\Ink\StrokeNodeOperations.cs (11)
233
HitResult goingTo =
WhereIsVectorAboutVector
(connection, _vertices[(i + 1) % count] - _vertices[i]);
240
HitResult comingFrom =
WhereIsVectorAboutVector
(_vertices[i] - _vertices[j], connection);
259
HitResult comingFrom =
WhereIsVectorAboutVector
(_vertices[i] - _vertices[j], connection);
621
: (
WhereIsVectorAboutVector
(
732
(!testNextEdge && (HitResult.Left !=
WhereIsVectorAboutVector
(nextNode, nextVertex))))
749
hit =
WhereIsVectorAboutVector
(hitPoint, nextNode);
763
if (HitResult.Left ==
WhereIsVectorAboutVector
(
1014
if (isInside &&
WhereIsVectorAboutVector
(
1080
: (
WhereIsVectorAboutVector
(-hitBegin, hitSegment.Vector) == HitResult.Right);
1181
: (
WhereIsVectorAboutVector
(-hitBegin, hitSegment.Vector) == HitResult.Right);
1291
: (
WhereIsVectorAboutVector
(
Core\CSharp\MS\Internal\Ink\StrokeNodeOperations2.cs (10)
324
else if ((
WhereIsVectorAboutVector
(hitBegin - orgBegin, AB) == HitResult.Left)
325
|| (
WhereIsVectorAboutVector
(hitEnd - orgBegin, AB) == HitResult.Left))
368
HitResult vResult =
WhereIsVectorAboutVector
(-segBegin, segVector);
427
if (HitResult.Right ==
WhereIsVectorAboutVector
(arcEnd, arcBegin))
430
if ((HitResult.Left !=
WhereIsVectorAboutVector
(hitVector, arcBegin)) &&
431
(HitResult.Right !=
WhereIsVectorAboutVector
(hitVector, arcEnd)))
436
else if ((HitResult.Left !=
WhereIsVectorAboutVector
(hitVector, arcBegin)) ||
437
(HitResult.Right !=
WhereIsVectorAboutVector
(hitVector, arcEnd)))
442
if ((
WhereIsVectorAboutVector
(hitVector - arcBegin, TurnLeft(arcBegin)) != HitResult.Left) ||
443
(
WhereIsVectorAboutVector
(hitVector - arcEnd, TurnRight(arcEnd)) != HitResult.Right))