1 write to _currentManipulators
PresentationCore (1)
Core\CSharp\System\Windows\Input\ManipulationLogic.cs (1)
573
_currentManipulators
= temp;
5 references to _currentManipulators
PresentationCore (5)
Core\CSharp\System\Windows\Input\ManipulationLogic.cs (5)
446
_currentManipulators
.Clear();
572
_removedManipulators =
_currentManipulators
;
605
_currentManipulators
[id] = new Manipulator2D(id, (float)position.X, (float)position.Y);
741
get { return (
_currentManipulators
.Count > 0) ?
_currentManipulators
.Values : null; }