1 write to _currentManipulators
PresentationCore (1)
Core\CSharp\System\Windows\Input\ManipulationLogic.cs (1)
573_currentManipulators = temp;
5 references to _currentManipulators
PresentationCore (5)
Core\CSharp\System\Windows\Input\ManipulationLogic.cs (5)
446_currentManipulators.Clear(); 572_removedManipulators = _currentManipulators; 605_currentManipulators[id] = new Manipulator2D(id, (float)position.X, (float)position.Y); 741get { return (_currentManipulators.Count > 0) ? _currentManipulators.Values : null; }