9 writes to _collection
PresentationCore (9)
Core\CSharp\System\Windows\Media\Animation\Generated\TimelineCollection.cs (9)
622_collection = new FrugalStructList<Timeline>(count); 644_collection = new FrugalStructList<Timeline>(count); 666_collection = new FrugalStructList<Timeline>(count); 688_collection = new FrugalStructList<Timeline>(count); 918_collection = new FrugalStructList<Timeline>(); 927_collection = new FrugalStructList<Timeline>(capacity); 948_collection = new FrugalStructList<Timeline>(icollectionOfT); 956_collection = new FrugalStructList<Timeline>(icollection); 960_collection = new FrugalStructList<Timeline>();
41 references to _collection
PresentationCore (41)
Core\CSharp\System\Windows\Media\Animation\Generated\TimelineCollection.cs (41)
109for (int i = _collection.Count - 1; i >= 0; i--) 111OnFreezablePropertyChanged(/* oldValue = */ _collection[i], /* newValue = */ null); 114_collection.Clear(); 116Debug.Assert(_collection.Count == 0); 129return _collection.Contains(value); 139return _collection.IndexOf(value); 156_collection.Insert(index, value); 183Timeline oldValue = _collection[index]; 187_collection.RemoveAt(index); 227Timeline oldValue = _collection[ index ]; 231_collection.RemoveAt(index); 251return _collection[index]; 262if (!Object.ReferenceEquals(_collection[ index ], value)) 265Timeline oldValue = _collection[ index ]; 268_collection[ index ] = value; 292return _collection.Count; 311if (index < 0 || (index + _collection.Count) > array.Length) 316_collection.CopyTo(array, index); 426if (index < 0 || (index + _collection.Count) > array.Length) 440int count = _collection.Count; 443array.SetValue(_collection[i], index + i); 506return _collection[i]; 519DependencyObject inheritanceChild = _collection[i]; 571index = _collection.Add(newValue); 620int count = sourceTimelineCollection._collection.Count; 626Timeline newValue = (Timeline) sourceTimelineCollection._collection[i].Clone(); 628_collection.Add(newValue); 642int count = sourceTimelineCollection._collection.Count; 648Timeline newValue = (Timeline) sourceTimelineCollection._collection[i].CloneCurrentValue(); 650_collection.Add(newValue); 664int count = sourceTimelineCollection._collection.Count; 670Timeline newValue = (Timeline) sourceTimelineCollection._collection[i].GetAsFrozen(); 672_collection.Add(newValue); 686int count = sourceTimelineCollection._collection.Count; 692Timeline newValue = (Timeline) sourceTimelineCollection._collection[i].GetCurrentValueAsFrozen(); 694_collection.Add(newValue); 706int count = _collection.Count; 709canFreeze &= Freezable.Freeze(_collection[i], isChecking); 818if (_index > -2 && _index < _list._collection.Count - 1) 820_current = _list._collection[++_index]; 970_collection.Add(newValue);