1 instantiation of ManipulationDevice
PresentationCore (1)
Core\CSharp\System\Windows\Input\ManipulationDevice.cs (1)
113
device = new
ManipulationDevice
(element);
48 references to ManipulationDevice
PresentationCore (48)
Core\CSharp\System\Windows\Input\Manipulation.cs (27)
22
internal static readonly RoutedEvent ManipulationStartingEvent = EventManager.RegisterRoutedEvent("ManipulationStarting", RoutingStrategy.Bubble, typeof(EventHandler<ManipulationStartingEventArgs>), typeof(
ManipulationDevice
));
23
internal static readonly RoutedEvent ManipulationStartedEvent = EventManager.RegisterRoutedEvent("ManipulationStarted", RoutingStrategy.Bubble, typeof(EventHandler<ManipulationStartedEventArgs>), typeof(
ManipulationDevice
));
24
internal static readonly RoutedEvent ManipulationDeltaEvent = EventManager.RegisterRoutedEvent("ManipulationDelta", RoutingStrategy.Bubble, typeof(EventHandler<ManipulationDeltaEventArgs>), typeof(
ManipulationDevice
));
25
internal static readonly RoutedEvent ManipulationInertiaStartingEvent = EventManager.RegisterRoutedEvent("ManipulationInertiaStarting", RoutingStrategy.Bubble, typeof(EventHandler<ManipulationInertiaStartingEventArgs>), typeof(
ManipulationDevice
));
26
internal static readonly RoutedEvent ManipulationBoundaryFeedbackEvent = EventManager.RegisterRoutedEvent("ManipulationBoundaryFeedback", RoutingStrategy.Bubble, typeof(EventHandler<ManipulationBoundaryFeedbackEventArgs>), typeof(
ManipulationDevice
));
27
internal static readonly RoutedEvent ManipulationCompletedEvent = EventManager.RegisterRoutedEvent("ManipulationCompleted", RoutingStrategy.Bubble, typeof(EventHandler<ManipulationCompletedEventArgs>), typeof(
ManipulationDevice
));
44
private static
ManipulationDevice
GetActiveManipulationDevice(UIElement element)
48
ManipulationDevice
device =
ManipulationDevice
.GetManipulationDevice(element);
69
ManipulationDevice
device =
ManipulationDevice
.GetManipulationDevice(element);
94
ManipulationDevice
device =
ManipulationDevice
.GetManipulationDevice(element);
116
ManipulationDevice
device = GetActiveManipulationDevice(element);
139
ManipulationDevice
device =
ManipulationDevice
.GetManipulationDevice(element);
163
ManipulationDevice
device = GetActiveManipulationDevice(element);
187
ManipulationDevice
device =
ManipulationDevice
.GetManipulationDevice(element);
208
ManipulationDevice
device = GetActiveManipulationDevice(element);
231
ManipulationDevice
device =
ManipulationDevice
.GetManipulationDevice(element);
261
ManipulationDevice
device =
ManipulationDevice
.AddManipulationDevice(element);
290
ManipulationDevice
device =
ManipulationDevice
.GetManipulationDevice(element);
317
ManipulationDevice
device = GetActiveManipulationDevice(element);
Core\CSharp\System\Windows\Input\ManipulationBoundaryFeedbackEventArgs.cs (2)
25
ManipulationDevice
manipulationDevice,
99
_manipulators = ((
ManipulationDevice
)Device).GetManipulatorsReadOnly();
Core\CSharp\System\Windows\Input\ManipulationCompletedEventArgs.cs (2)
25
ManipulationDevice
manipulationDevice,
155
_manipulators = ((
ManipulationDevice
)Device).GetManipulatorsReadOnly();
Core\CSharp\System\Windows\Input\ManipulationDeltaEventArgs.cs (2)
25
ManipulationDevice
manipulationDevice,
235
_manipulators = ((
ManipulationDevice
)Device).GetManipulatorsReadOnly();
Core\CSharp\System\Windows\Input\ManipulationDevice.cs (7)
99
internal static
ManipulationDevice
AddManipulationDevice(UIElement element)
105
ManipulationDevice
device = GetManipulationDevice(element);
110
_manipulationDevices = new Dictionary<UIElement,
ManipulationDevice
>(2);
128
internal static
ManipulationDevice
GetManipulationDevice(UIElement element)
134
ManipulationDevice
device;
296
ManipulationDevice
device = _manipulationDevices[element];
620
private static Dictionary<UIElement,
ManipulationDevice
> _manipulationDevices;
Core\CSharp\System\Windows\Input\ManipulationInertiaStartingEventArgs.cs (2)
28
ManipulationDevice
manipulationDevice,
197
_manipulators = ((
ManipulationDevice
)Device).GetManipulatorsReadOnly();
Core\CSharp\System\Windows\Input\ManipulationLogic.cs (2)
30
internal ManipulationLogic(
ManipulationDevice
manipulationDevice)
754
private
ManipulationDevice
_manipulationDevice;
Core\CSharp\System\Windows\Input\ManipulationStartedEventArgs.cs (2)
25
ManipulationDevice
manipulationDevice,
127
_manipulators = ((
ManipulationDevice
)Device).GetManipulatorsReadOnly();
Core\CSharp\System\Windows\Input\ManipulationStartingEventArgs.cs (2)
22
ManipulationDevice
manipulationDevice,
104
_manipulators = ((
ManipulationDevice
)Device).GetManipulatorsReadOnly();