89 references to Stopped
PresentationCore (85)
Core\CSharp\System\Windows\Media\Animation\AnimationLayer.cs (3)
68&& newAnimationClocks[0].CurrentState == ClockState.Stopped) 233&& _animationClocks[0].CurrentState == ClockState.Stopped) 269if (clock.CurrentState != ClockState.Stopped)
Core\CSharp\System\Windows\Media\Animation\AnimationStorage.cs (3)
634if (animationClocks[0].CurrentState == ClockState.Stopped) 917&& storage._animationClocks[0].CurrentState == ClockState.Stopped) 984if (clocks[i].CurrentState != ClockState.Stopped)
Core\CSharp\System\Windows\Media\Animation\Clock.cs (17)
131_currentClockState = ClockState.Stopped; 1126if (_currentClockState == ClockState.Stopped) // If our state changed to stopped 1184_currentClockState = ClockState.Stopped; 1958Debug.Assert(_parent._currentClockState != ClockState.Stopped); 1959Debug.Assert(_currentClockState != ClockState.Stopped); 2273Debug.Assert(_parent._currentClockState != ClockState.Stopped); 2325Debug.Assert(_parent._currentClockState != ClockState.Stopped); 2355Debug.Assert(_parent._currentClockState != ClockState.Stopped); 2356Debug.Assert(_currentClockState != ClockState.Stopped); 2728if (current._currentClockState != ClockState.Stopped) 2747Debug.Assert(_currentClockState == ClockState.Stopped); 2919if (_syncData != null && _syncData.IsInSyncPeriod && _parent.CurrentState != ClockState.Stopped) // We are already in a slip zone 2945if (_syncData != null && !_syncData.IsInSyncPeriod && _parent.CurrentState != ClockState.Stopped && 3017Debug.Assert(_parent._currentClockState != ClockState.Stopped); 3145if (_parent._currentClockState != ClockState.Stopped) // We have a parent that is active or filling 3153if (_currentClockState != ClockState.Stopped) 3178Debug.Assert(_parent.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\ClockGroup.cs (1)
526if (subtree.Current.InternalCurrentClockState != ClockState.Stopped)
Core\CSharp\System\Windows\Media\Animation\DoubleAnimationUsingPath.cs (1)
175Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\Generated\BooleanAnimationBase.cs (1)
165if (animationClock.CurrentState == ClockState.Stopped)
Core\CSharp\System\Windows\Media\Animation\Generated\BooleanAnimationUsingKeyFrames.cs (1)
336Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\Generated\ByteAnimation.cs (1)
220Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\Generated\ByteAnimationBase.cs (1)
165if (animationClock.CurrentState == ClockState.Stopped)
Core\CSharp\System\Windows\Media\Animation\Generated\ByteAnimationUsingKeyFrames.cs (1)
336Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\Generated\CharAnimationBase.cs (1)
165if (animationClock.CurrentState == ClockState.Stopped)
Core\CSharp\System\Windows\Media\Animation\Generated\CharAnimationUsingKeyFrames.cs (1)
336Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\Generated\ColorAnimation.cs (1)
220Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\Generated\ColorAnimationBase.cs (1)
165if (animationClock.CurrentState == ClockState.Stopped)
Core\CSharp\System\Windows\Media\Animation\Generated\ColorAnimationUsingKeyFrames.cs (1)
336Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\Generated\DecimalAnimation.cs (1)
220Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\Generated\DecimalAnimationBase.cs (1)
165if (animationClock.CurrentState == ClockState.Stopped)
Core\CSharp\System\Windows\Media\Animation\Generated\DecimalAnimationUsingKeyFrames.cs (1)
336Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\Generated\DoubleAnimation.cs (1)
220Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\Generated\DoubleAnimationBase.cs (1)
165if (animationClock.CurrentState == ClockState.Stopped)
Core\CSharp\System\Windows\Media\Animation\Generated\DoubleAnimationUsingKeyFrames.cs (1)
336Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\Generated\Int16Animation.cs (1)
220Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\Generated\Int16AnimationBase.cs (1)
165if (animationClock.CurrentState == ClockState.Stopped)
Core\CSharp\System\Windows\Media\Animation\Generated\Int16AnimationUsingKeyFrames.cs (1)
336Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\Generated\Int32Animation.cs (1)
220Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\Generated\Int32AnimationBase.cs (1)
165if (animationClock.CurrentState == ClockState.Stopped)
Core\CSharp\System\Windows\Media\Animation\Generated\Int32AnimationUsingKeyFrames.cs (1)
336Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\Generated\Int64Animation.cs (1)
220Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\Generated\Int64AnimationBase.cs (1)
165if (animationClock.CurrentState == ClockState.Stopped)
Core\CSharp\System\Windows\Media\Animation\Generated\Int64AnimationUsingKeyFrames.cs (1)
336Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\Generated\MatrixAnimationBase.cs (1)
165if (animationClock.CurrentState == ClockState.Stopped)
Core\CSharp\System\Windows\Media\Animation\Generated\MatrixAnimationUsingKeyFrames.cs (1)
336Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\Generated\ObjectAnimationBase.cs (1)
105if (animationClock.CurrentState == ClockState.Stopped)
Core\CSharp\System\Windows\Media\Animation\Generated\ObjectAnimationUsingKeyFrames.cs (1)
336Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\Generated\Point3DAnimation.cs (1)
220Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\Generated\Point3DAnimationBase.cs (1)
165if (animationClock.CurrentState == ClockState.Stopped)
Core\CSharp\System\Windows\Media\Animation\Generated\Point3DAnimationUsingKeyFrames.cs (1)
336Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\Generated\PointAnimation.cs (1)
220Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\Generated\PointAnimationBase.cs (1)
165if (animationClock.CurrentState == ClockState.Stopped)
Core\CSharp\System\Windows\Media\Animation\Generated\PointAnimationUsingKeyFrames.cs (1)
336Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\Generated\QuaternionAnimation.cs (1)
220Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\Generated\QuaternionAnimationBase.cs (1)
165if (animationClock.CurrentState == ClockState.Stopped)
Core\CSharp\System\Windows\Media\Animation\Generated\QuaternionAnimationUsingKeyFrames.cs (1)
336Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\Generated\RectAnimation.cs (1)
220Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\Generated\RectAnimationBase.cs (1)
165if (animationClock.CurrentState == ClockState.Stopped)
Core\CSharp\System\Windows\Media\Animation\Generated\RectAnimationUsingKeyFrames.cs (1)
336Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\Generated\Rotation3DAnimation.cs (1)
220Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\Generated\Rotation3DAnimationBase.cs (1)
156if (animationClock.CurrentState == ClockState.Stopped)
Core\CSharp\System\Windows\Media\Animation\Generated\Rotation3DAnimationUsingKeyFrames.cs (1)
336Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\Generated\SingleAnimation.cs (1)
220Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\Generated\SingleAnimationBase.cs (1)
165if (animationClock.CurrentState == ClockState.Stopped)
Core\CSharp\System\Windows\Media\Animation\Generated\SingleAnimationUsingKeyFrames.cs (1)
336Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\Generated\SizeAnimation.cs (1)
220Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\Generated\SizeAnimationBase.cs (1)
165if (animationClock.CurrentState == ClockState.Stopped)
Core\CSharp\System\Windows\Media\Animation\Generated\SizeAnimationUsingKeyFrames.cs (1)
336Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\Generated\StringAnimationBase.cs (1)
156if (animationClock.CurrentState == ClockState.Stopped)
Core\CSharp\System\Windows\Media\Animation\Generated\StringAnimationUsingKeyFrames.cs (1)
336Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\Generated\Vector3DAnimation.cs (1)
220Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\Generated\Vector3DAnimationBase.cs (1)
165if (animationClock.CurrentState == ClockState.Stopped)
Core\CSharp\System\Windows\Media\Animation\Generated\Vector3DAnimationUsingKeyFrames.cs (1)
336Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\Generated\VectorAnimation.cs (1)
220Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\Generated\VectorAnimationBase.cs (1)
165if (animationClock.CurrentState == ClockState.Stopped)
Core\CSharp\System\Windows\Media\Animation\Generated\VectorAnimationUsingKeyFrames.cs (1)
336Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\MatrixAnimationUsingPath.cs (1)
258Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
Core\CSharp\System\Windows\Media\Animation\PointAnimationUsingPath.cs (1)
151Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
PresentationFramework (4)
src\Framework\System\Windows\Media\Animation\Generated\ThicknessAnimation.cs (1)
220Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
src\Framework\System\Windows\Media\Animation\Generated\ThicknessAnimationBase.cs (1)
165if (animationClock.CurrentState == ClockState.Stopped)
src\Framework\System\Windows\Media\Animation\Generated\ThicknessAnimationUsingKeyFrames.cs (1)
336Debug.Assert(animationClock.CurrentState != ClockState.Stopped);
src\Framework\System\Windows\Media\Animation\Storyboard.cs (1)
1470return ClockState.Stopped; // Not default(ClockState)...