20 references to SynchronizedInputStates
PresentationCore (20)
Core\CSharp\MS\Internal\SynchronizedInputHelper.cs (10)
173InputManager.SynchronizedInputState = SynchronizedInputStates.HadOpportunity; 180InputManager.SynchronizedInputState = SynchronizedInputStates.HadOpportunity; 196InputManager.SynchronizedInputState = SynchronizedInputStates.HadOpportunity; 203InputManager.SynchronizedInputState = SynchronizedInputStates.HadOpportunity; 223InputManager.SynchronizedInputState = SynchronizedInputStates.Handled; 230InputManager.SynchronizedInputState = SynchronizedInputStates.Handled; 246InputManager.SynchronizedInputState = SynchronizedInputStates.Handled; 253InputManager.SynchronizedInputState = SynchronizedInputStates.Handled; 324case SynchronizedInputStates.Handled: 327case SynchronizedInputStates.Discarded:
Core\CSharp\System\Windows\ContentElement.cs (1)
217if (args.Handled && (InputManager.SynchronizedInputState == SynchronizedInputStates.HadOpportunity))
Core\CSharp\System\Windows\Input\InputManager.cs (7)
138internal static SynchronizedInputStates SynchronizedInputState 821_synchronizedInputState = SynchronizedInputStates.NoOpportunity; 837_synchronizedInputState = SynchronizedInputStates.NoOpportunity; 972_synchronizedInputState = SynchronizedInputStates.Discarded; 981_synchronizedInputState = SynchronizedInputStates.Discarded; 1224private static SynchronizedInputStates _synchronizedInputState = SynchronizedInputStates.NoOpportunity;
Core\CSharp\System\Windows\UIElement.cs (1)
1879if (args.Handled && (InputManager.SynchronizedInputState == SynchronizedInputStates.HadOpportunity))
Core\CSharp\System\Windows\UIElement3D.cs (1)
1300if (args.Handled && (InputManager.SynchronizedInputState == SynchronizedInputStates.HadOpportunity))