11 writes to _currentIteration
PresentationCore (11)
Core\CSharp\System\Windows\Media\Animation\Clock.cs (11)
907_currentIteration = null; // This node is not visited by ResetSlipOnSubtree 1179_currentIteration = null; 1343_currentIteration = value; 1815_currentIteration = null; // Therefore, we should reset both to reset our position 1996_currentIteration = 1; 2005_currentIteration = (Int32)repeatCount; 2010_currentIteration = (Int32)(repeatCount + 1.0d); 2031_currentIteration = 1; 2153_currentIteration = 1 + newIteration; // Officially, iterations are numbered from 1 2194_currentIteration = 1; // We have infinite duration, so iteration is 1 3426current._currentIteration = null;
7 references to _currentIteration
PresentationCore (7)
Core\CSharp\System\Windows\Media\Animation\Clock.cs (7)
208return _currentIteration; 723Int32? lastCurrentIteration = _currentIteration; 1338return _currentIteration; 2255newIteration = _currentIteration.HasValue ? iterationIncrement + (_currentIteration.Value - 1) 2537if (CanGrow && _currentIterationBeginTime.HasValue && _currentIteration.HasValue) 2540presentAndFutureIterations -= (_currentIteration.Value - 1);