11 writes to _currentIteration
PresentationCore (11)
Core\CSharp\System\Windows\Media\Animation\Clock.cs (11)
907
_currentIteration
= null; // This node is not visited by ResetSlipOnSubtree
1179
_currentIteration
= null;
1343
_currentIteration
= value;
1815
_currentIteration
= null; // Therefore, we should reset both to reset our position
1996
_currentIteration
= 1;
2005
_currentIteration
= (Int32)repeatCount;
2010
_currentIteration
= (Int32)(repeatCount + 1.0d);
2031
_currentIteration
= 1;
2153
_currentIteration
= 1 + newIteration; // Officially, iterations are numbered from 1
2194
_currentIteration
= 1; // We have infinite duration, so iteration is 1
3426
current.
_currentIteration
= null;
7 references to _currentIteration
PresentationCore (7)
Core\CSharp\System\Windows\Media\Animation\Clock.cs (7)
208
return
_currentIteration
;
723
Int32? lastCurrentIteration =
_currentIteration
;
1338
return
_currentIteration
;
2255
newIteration =
_currentIteration
.HasValue ? iterationIncrement + (
_currentIteration
.Value - 1)
2537
if (CanGrow && _currentIterationBeginTime.HasValue &&
_currentIteration
.HasValue)
2540
presentAndFutureIterations -= (
_currentIteration
.Value - 1);