1 write to _uv1
PresentationCore (1)
Core\CSharp\MS\Internal\Media3D\GeneralTransform2Dto3Dto2D.cs (1)
48
_uv1
= uv1;
3 references to _uv1
PresentationCore (3)
Core\CSharp\MS\Internal\Media3D\GeneralTransform2Dto3Dto2D.cs (3)
1104
(edges[i]._uv2 - edges[i].
_uv1
)) + edges[i].
_uv1
;
1108
closestIntersection = edges[i].
_uv1
;