1 write to _uv1
PresentationCore (1)
Core\CSharp\MS\Internal\Media3D\GeneralTransform2Dto3Dto2D.cs (1)
48_uv1 = uv1;
3 references to _uv1
PresentationCore (3)
Core\CSharp\MS\Internal\Media3D\GeneralTransform2Dto3Dto2D.cs (3)
1104(edges[i]._uv2 - edges[i]._uv1)) + edges[i]._uv1; 1108closestIntersection = edges[i]._uv1;