5 writes to _m24
PresentationCore (5)
Core\CSharp\System\Windows\Media3D\Matrix3D.cs (5)
102_m24 = m24; 302_m21 *= scale.Y; _m22 *= scale.Y; _m23 *= scale.Y; _m24 *= scale.Y; 375_m21 *= scale.Y; _m22 *= scale.Y; _m23 *= scale.Y; _m24 *= scale.Y; 855_m24 = value; 1362_m24 = z31 * rcp;
32 references to _m24
PresentationCore (32)
Core\CSharp\System\Windows\Media3D\Generated\Matrix3D.cs (1)
402_m24,
Core\CSharp\System\Windows\Media3D\Matrix3D.cs (31)
162_m21 == 0.0 && _m22 == 1.0 && _m23 == 0.0 && _m24 == 0.0 && 327tmp = _m24 * center.X; 329tmp = _m24 * center.Y; 331tmp = _m24 * center.Z; 372_m44 += _m14 * csx + _m24 * csy + _m34 * csz; 402_m21 += _m24 * offset.X; _m22 += _m24 * offset.Y; _m23 += _m24 * offset.Z; 423_m44 += _m14 * offset.X + _m24 * offset.Y + _m34 * offset.Z; 459matrix1._m11 * matrix2._m14 + matrix1._m12 * matrix2._m24 + 462matrix1._m23 * matrix2._m31 + matrix1._m24 * matrix2._offsetX, 464matrix1._m23 * matrix2._m32 + matrix1._m24 * matrix2._offsetY, 466matrix1._m23 * matrix2._m33 + matrix1._m24 * matrix2._offsetZ, 467matrix1._m21 * matrix2._m14 + matrix1._m22 * matrix2._m24 + 468matrix1._m23 * matrix2._m34 + matrix1._m24 * matrix2._m44, 475matrix1._m31 * matrix2._m14 + matrix1._m32 * matrix2._m24 + 483matrix1._offsetX * matrix2._m14 + matrix1._offsetY * matrix2._m24 + 601(_m14 == 0.0 && _m24 == 0.0 && _m34 == 0.0 && _m44 == 1.0)); 630double y01 = _m13 * _m24 - _m23 * _m14; 633double y12 = _m23 * _m34 - _m33 * _m24; 634double y13 = _m23 * _m44 - _offsetZ * _m24; 846return _m24; 1152double w = x*_m14 + y*_m24 + z*_m34 + _m44; 1177point.W = x*_m14 + y*_m24 + z*_m34 + w*_m44; 1299double y01 = _m13 * _m24 - _m23 * _m14; 1302double y12 = _m23 * _m34 - _m33 * _m24; 1303double y13 = _m23 * _m44 - _offsetZ * _m24; 1346double z32 = _m24 * y02 - _m34 * y01 - _m14 * y12; 1347double z22 = _m14 * y13 - _m24 * y03 + _m44 * y01; 1349double z02 = _m24 * y23 - _m34 * y13 + _m44 * y12; 1416(_m21 == 0.0) && (_m22 == 0.0 || _m22 == 1.0) && (_m23 == 0.0) && (_m24 == 0.0) &&