1 write to _displayDevicesAvailable
PresentationCore (1)
Core\CSharp\System\Windows\Interop\HwndTarget.cs (1)
1053
_displayDevicesAvailable
= (wparam.ToInt32() != 0);
5 references to _displayDevicesAvailable
PresentationCore (5)
Core\CSharp\System\Windows\Interop\HwndTarget.cs (5)
198
/// Instead of initializing it this way directly, we instead initialize <see cref="
_displayDevicesAvailable
"/>
211
/// <see cref="
_displayDevicesAvailable
"/> being false.
1054
if (
_displayDevicesAvailable
&& _wasWmPaintProcessingDeferred)
1091
bool displayDevicesAvailable =
_displayDevicesAvailable
|| MediaContext.ShouldRenderEvenWhenNoDisplayDevicesAreAvailable;
1148
if (
_displayDevicesAvailable
|| MediaContext.ShouldRenderEvenWhenNoDisplayDevicesAreAvailable)