1 write to _displayDevicesAvailable
PresentationCore (1)
Core\CSharp\System\Windows\Interop\HwndTarget.cs (1)
1053_displayDevicesAvailable = (wparam.ToInt32() != 0);
5 references to _displayDevicesAvailable
PresentationCore (5)
Core\CSharp\System\Windows\Interop\HwndTarget.cs (5)
198/// Instead of initializing it this way directly, we instead initialize <see cref="_displayDevicesAvailable"/> 211/// <see cref="_displayDevicesAvailable"/> being false. 1054if (_displayDevicesAvailable && _wasWmPaintProcessingDeferred) 1091bool displayDevicesAvailable = _displayDevicesAvailable || MediaContext.ShouldRenderEvenWhenNoDisplayDevicesAreAvailable; 1148if (_displayDevicesAvailable || MediaContext.ShouldRenderEvenWhenNoDisplayDevicesAreAvailable)