Base:
method
BezierTo
System.Windows.Media.StreamGeometryContext.BezierTo(System.Windows.Point, System.Windows.Point, System.Windows.Point, System.Boolean, System.Boolean)
5 references to BezierTo
PresentationCore (5)
Core\CSharp\System\Windows\Media\EllipseGeometry.cs (1)
350ctx.BezierTo(points[i + 1], points[i + 2], points[i + 3], true /* is stroked */, true /* is smooth join */);
Core\CSharp\System\Windows\Media\RectangleGeometry.cs (4)
445ctx.BezierTo(points[1], points[2], points[3], true /* is stroked */, false /* is smooth join */); 447ctx.BezierTo(points[5], points[6], points[7], true /* is stroked */, false /* is smooth join */); 449ctx.BezierTo(points[9], points[10], points[11], true /* is stroked */, false /* is smooth join */); 451ctx.BezierTo(points[13], points[14], points[15], true /* is stroked */, false /* is smooth join */);