10 references to _duceResource
PresentationCore (10)
Core\CSharp\System\Windows\Media3D\Generated\AmbientLight.cs (10)
133Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 135if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 163data.Handle = _duceResource.GetHandle(channel); 181if (_duceResource.CreateOrAddRefOnChannel(this, channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_AMBIENTLIGHT)) 192return _duceResource.GetHandle(channel); 198Debug.Assert(_duceResource.IsOnChannel(channel)); 200if (_duceResource.ReleaseOnChannel(channel)) 213return _duceResource.GetHandle(channel); 218return _duceResource.GetChannelCount(); 223return _duceResource.GetChannel(index);