10 references to _duceResource
PresentationCore (10)
Core\CSharp\System\Windows\Media3D\Generated\PointLight.cs (10)
133
Debug.Assert(!skipOnChannelCheck ||
_duceResource
.IsOnChannel(channel));
135
if (skipOnChannelCheck ||
_duceResource
.IsOnChannel(channel))
168
data.Handle =
_duceResource
.GetHandle(channel);
211
if (
_duceResource
.CreateOrAddRefOnChannel(this, channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_POINTLIGHT))
222
return
_duceResource
.GetHandle(channel);
228
Debug.Assert(
_duceResource
.IsOnChannel(channel));
230
if (
_duceResource
.ReleaseOnChannel(channel))
243
return
_duceResource
.GetHandle(channel);
248
return
_duceResource
.GetChannelCount();
253
return
_duceResource
.GetChannel(index);