1 write to _synchronizedInputPattern
PresentationCore (1)
Core\CSharp\System\Windows\Automation\Peers\UIElement3DAutomationPeer.cs (1)
136_synchronizedInputPattern = new SynchronizedInputAdaptor(_owner);
2 references to _synchronizedInputPattern
PresentationCore (2)
Core\CSharp\System\Windows\Automation\Peers\UIElement3DAutomationPeer.cs (2)
135if (_synchronizedInputPattern == null) 137return _synchronizedInputPattern;