1 write to _worldBounds
PresentationCore (1)
Core\CSharp\System\Windows\Media\Effects\Effect.cs (1)
189_worldBounds = worldBounds;
3 references to _worldBounds
PresentationCore (3)
Core\CSharp\System\Windows\Media\Effects\Effect.cs (3)
234Point? unitSpace = Effect.WorldToUnit(inPoint, _worldBounds); 246Point? worldSpace = Effect.UnitToWorld(unitResult, _worldBounds); 260return new UnitSpaceCoercingGeneralTransform(_worldBounds, _innerTransform) { _isInverse = _isInverse };