1 write to Camera
PresentationFramework (1)
src\Framework\System\Windows\Controls\ViewPort3D.cs (1)
114owner._viewport3DVisual.Camera = (Camera) e.NewValue;
8 references to Camera
PresentationCore (8)
Core\CSharp\MS\Internal\Media3D\GeneralTransform2Dto3Dto2D.cs (2)
127_camera = viewport3D.Camera; 130_camera = (Camera)viewport3D.Camera.GetCurrentValueAsFrozen();
Core\CSharp\MS\Internal\Media3D\M3DUtil.cs (1)
570matrix *= GetWorldToViewportTransform3D(viewport.Camera, viewport.Viewport);
Core\CSharp\System\Windows\Media3D\Viewport3DVisual.cs (5)
498Camera.RayFromViewportPoint( 523Camera camera = Camera; 553Camera camera = Camera; 742Camera camera = Camera; 822Camera camera = Camera;