1 write to Camera
PresentationFramework (1)
src\Framework\System\Windows\Controls\ViewPort3D.cs (1)
114
owner._viewport3DVisual.
Camera
= (Camera) e.NewValue;
8 references to Camera
PresentationCore (8)
Core\CSharp\MS\Internal\Media3D\GeneralTransform2Dto3Dto2D.cs (2)
127
_camera = viewport3D.
Camera
;
130
_camera = (Camera)viewport3D.
Camera
.GetCurrentValueAsFrozen();
Core\CSharp\MS\Internal\Media3D\M3DUtil.cs (1)
570
matrix *= GetWorldToViewportTransform3D(viewport.
Camera
, viewport.Viewport);
Core\CSharp\System\Windows\Media3D\Viewport3DVisual.cs (5)
498
Camera
.RayFromViewportPoint(
523
Camera camera =
Camera
;
553
Camera camera =
Camera
;
742
Camera camera =
Camera
;
822
Camera camera =
Camera
;