10 writes to _collection
PresentationCore (10)
Core\CSharp\System\Windows\Media3D\Generated\Model3DCollection.cs (10)
115
_collection
= new FrugalStructList<Model3D>(_collection.Capacity);
654
_collection
= new FrugalStructList<Model3D>(count);
676
_collection
= new FrugalStructList<Model3D>(count);
698
_collection
= new FrugalStructList<Model3D>(count);
720
_collection
= new FrugalStructList<Model3D>(count);
950
_collection
= new FrugalStructList<Model3D>();
959
_collection
= new FrugalStructList<Model3D>(capacity);
980
_collection
= new FrugalStructList<Model3D>(icollectionOfT);
988
_collection
= new FrugalStructList<Model3D>(icollection);
992
_collection
= new FrugalStructList<Model3D>();
39 references to _collection
PresentationCore (39)
Core\CSharp\System\Windows\Media3D\Generated\Model3DCollection.cs (39)
114
FrugalStructList<Model3D> oldCollection =
_collection
;
115
_collection = new FrugalStructList<Model3D>(
_collection
.Capacity);
138
return
_collection
.Contains(value);
148
return
_collection
.IndexOf(value);
165
_collection
.Insert(index, value);
192
Model3D oldValue =
_collection
[index];
196
_collection
.RemoveAt(index);
236
Model3D oldValue =
_collection
[ index ];
240
_collection
.RemoveAt(index);
260
return
_collection
[index];
271
if (!Object.ReferenceEquals(
_collection
[ index ], value))
274
Model3D oldValue =
_collection
[ index ];
277
_collection
[ index ] = value;
301
return
_collection
.Count;
320
if (index < 0 || (index +
_collection
.Count) > array.Length)
325
_collection
.CopyTo(array, index);
435
if (index < 0 || (index +
_collection
.Count) > array.Length)
449
int count =
_collection
.Count;
452
array.SetValue(
_collection
[i], index + i);
515
return
_collection
[i];
528
DependencyObject inheritanceChild =
_collection
[i];
580
index =
_collection
.Add(newValue);
652
int count = sourceModel3DCollection.
_collection
.Count;
658
Model3D newValue = (Model3D) sourceModel3DCollection.
_collection
[i].Clone();
660
_collection
.Add(newValue);
674
int count = sourceModel3DCollection.
_collection
.Count;
680
Model3D newValue = (Model3D) sourceModel3DCollection.
_collection
[i].CloneCurrentValue();
682
_collection
.Add(newValue);
696
int count = sourceModel3DCollection.
_collection
.Count;
702
Model3D newValue = (Model3D) sourceModel3DCollection.
_collection
[i].GetAsFrozen();
704
_collection
.Add(newValue);
718
int count = sourceModel3DCollection.
_collection
.Count;
724
Model3D newValue = (Model3D) sourceModel3DCollection.
_collection
[i].GetCurrentValueAsFrozen();
726
_collection
.Add(newValue);
738
int count =
_collection
.Count;
741
canFreeze &= Freezable.Freeze(
_collection
[i], isChecking);
850
if (_index > -2 && _index < _list.
_collection
.Count - 1)
852
_current = _list.
_collection
[++_index];
1002
_collection
.Add(newValue);