3 writes to _shaderBytecode
PresentationCore (3)
Core\CSharp\System\Windows\Media\Effects\PixelShader.cs (3)
142_shaderBytecode = new SecurityCriticalData<byte[]>(null); 159_shaderBytecode = new SecurityCriticalData<byte[]>(new byte[len]); 308_shaderBytecode = new SecurityCriticalData<byte[]>(destinationBytecode);
9 references to _shaderBytecode
PresentationCore (9)
Core\CSharp\System\Windows\Media\Effects\PixelShader.cs (9)
160int lengthRead = br.Read(_shaderBytecode.Value, 0, (int)len); 166if (_shaderBytecode.Value != null && _shaderBytecode.Value.Length > 3) 168ShaderMajorVersion = _shaderBytecode.Value[1]; 169ShaderMinorVersion = _shaderBytecode.Value[0]; 213data.PixelShaderBytecodeSize = (_shaderBytecode.Value == null) ? 0 : (uint)(_shaderBytecode.Value).Length; 226fixed (byte *pPixelShaderBytecode = _shaderBytecode.Value) 299byte[] sourceBytecode = shader._shaderBytecode.Value;