3 writes to _shaderBytecode
PresentationCore (3)
Core\CSharp\System\Windows\Media\Effects\PixelShader.cs (3)
142
_shaderBytecode
= new SecurityCriticalData<byte[]>(null);
159
_shaderBytecode
= new SecurityCriticalData<byte[]>(new byte[len]);
308
_shaderBytecode
= new SecurityCriticalData<byte[]>(destinationBytecode);
9 references to _shaderBytecode
PresentationCore (9)
Core\CSharp\System\Windows\Media\Effects\PixelShader.cs (9)
160
int lengthRead = br.Read(
_shaderBytecode
.Value, 0, (int)len);
166
if (
_shaderBytecode
.Value != null &&
_shaderBytecode
.Value.Length > 3)
168
ShaderMajorVersion =
_shaderBytecode
.Value[1];
169
ShaderMinorVersion =
_shaderBytecode
.Value[0];
213
data.PixelShaderBytecodeSize = (
_shaderBytecode
.Value == null) ? 0 : (uint)(
_shaderBytecode
.Value).Length;
226
fixed (byte *pPixelShaderBytecode =
_shaderBytecode
.Value)
299
byte[] sourceBytecode = shader.
_shaderBytecode
.Value;