1 write to _syncClockEffectiveDuration
PresentationCore (1)
Core\CSharp\System\Windows\Media\Animation\Clock.cs (1)
4036_syncClockEffectiveDuration = _syncClock.ComputeEffectiveDuration(); // null == infinity
3 references to _syncClockEffectiveDuration
PresentationCore (3)
Core\CSharp\System\Windows\Media\Animation\Clock.cs (3)
4047if (_syncClockEffectiveDuration.HasValue) // If the sync clock has a finite duration 4049return (_previousRepeatTime + _syncClock.GetCurrentTimeCore() >= _syncClockEffectiveDuration.Value); 4061get { return _syncClockEffectiveDuration; }