1 write to _syncClockEffectiveDuration
PresentationCore (1)
Core\CSharp\System\Windows\Media\Animation\Clock.cs (1)
4036
_syncClockEffectiveDuration
= _syncClock.ComputeEffectiveDuration(); // null == infinity
3 references to _syncClockEffectiveDuration
PresentationCore (3)
Core\CSharp\System\Windows\Media\Animation\Clock.cs (3)
4047
if (
_syncClockEffectiveDuration
.HasValue) // If the sync clock has a finite duration
4049
return (_previousRepeatTime + _syncClock.GetCurrentTimeCore() >=
_syncClockEffectiveDuration
.Value);
4061
get { return
_syncClockEffectiveDuration
; }