1 write to _three_Cx
PresentationCore (1)
Core\CSharp\System\Windows\Media\Animation\KeySpline.cs (1)
286
_three_Cx
= 3 - _Cx;
1 reference to _three_Cx
PresentationCore (1)
Core\CSharp\System\Windows\Media\Animation\KeySpline.cs (1)
326
dx = _Bx * s2 + _Cx_Bx * s * t +
_three_Cx
* t2;