2 writes to _worldTransformation
PresentationCore (2)
Core\CSharp\MS\Internal\Media3D\GeneralTransform2Dto3Dto2D.cs (2)
144
_worldTransformation
= M3DUtil.GetWorldTransformationMatrix(visual3D);
1320
_worldTransformation
= transform._worldTransformation;
3 references to _worldTransformation
PresentationCore (3)
Core\CSharp\MS\Internal\Media3D\GeneralTransform2Dto3Dto2D.cs (3)
190
rayHitTestParameters.PushVisualTransform(new MatrixTransform3D(
_worldTransformation
));
285
Matrix3D cameraToObjectTransform =
_worldTransformation
* _camera.GetViewMatrix();
1320
_worldTransformation = transform.
_worldTransformation
;