8 writes to _m44
PresentationCore (8)
Core\CSharp\System\Windows\Media3D\Matrix3D.cs (8)
110_m44 = m44; 372_m44 += _m14 * csx + _m24 * csy + _m34 * csz; 423_m44 += _m14 * offset.X + _m24 * offset.Y + _m34 * offset.Z; 1031_m44 = value; 1054_m44 = 1.0; 1066_m44 = 1.0; 1079_m11 = _m22 = _m33 = _m44 = 1.0; 1372_m44 = z33 * rcp;
31 references to _m44
PresentationCore (31)
Core\CSharp\System\Windows\Media3D\Generated\Matrix3D.cs (1)
410_m44);
Core\CSharp\System\Windows\Media3D\Matrix3D.cs (30)
164_offsetX == 0.0 && _offsetY == 0.0 && _offsetZ == 0.0 && _m44 == 1.0) 341tmp = _m44 * center.X; 343tmp = _m44 * center.Y; 345tmp = _m44 * center.Z; 404_offsetX += _m44 * offset.X; _offsetY += _m44 * offset.Y; _offsetZ += _m44 * offset.Z; 460matrix1._m13 * matrix2._m34 + matrix1._m14 * matrix2._m44, 468matrix1._m23 * matrix2._m34 + matrix1._m24 * matrix2._m44, 476matrix1._m33 * matrix2._m34 + matrix1._m34 * matrix2._m44, 478matrix1._offsetZ * matrix2._m31 + matrix1._m44 * matrix2._offsetX, 480matrix1._offsetZ * matrix2._m32 + matrix1._m44 * matrix2._offsetY, 482matrix1._offsetZ * matrix2._m33 + matrix1._m44 * matrix2._offsetZ, 484matrix1._offsetZ * matrix2._m34 + matrix1._m44 * matrix2._m44); 601(_m14 == 0.0 && _m24 == 0.0 && _m34 == 0.0 && _m44 == 1.0)); 632double y03 = _m13 * _m44 - _offsetZ * _m14; 634double y13 = _m23 * _m44 - _offsetZ * _m24; 635double y23 = _m33 * _m44 - _offsetZ * _m34; 1021return _m44; 1152double w = x*_m14 + y*_m24 + z*_m34 + _m44; 1177point.W = x*_m14 + y*_m24 + z*_m34 + w*_m44; 1301double y03 = _m13 * _m44 - _offsetZ * _m14; 1303double y13 = _m23 * _m44 - _offsetZ * _m24; 1304double y23 = _m33 * _m44 - _offsetZ * _m34; 1347double z22 = _m14 * y13 - _m24 * y03 + _m44 * y01; 1348double z12 = _m34 * y03 - _m44 * y02 - _m14 * y23; 1349double z02 = _m24 * y23 - _m34 * y13 + _m44 * y12; 1418(_offsetX == 0.0) && (_offsetY == 0.0) && (_offsetZ == 0.0) && (_m44 == 0.0 || _m44 == 1.0)),