2 writes to _initialVelocity
PresentationCore (2)
Core\CSharp\System\Windows\Input\InertiaRotationBehavior.cs (2)
31_initialVelocity = initialVelocity; 43_initialVelocity = value;
2 references to _initialVelocity
PresentationCore (2)
Core\CSharp\System\Windows\Input\InertiaRotationBehavior.cs (2)
39get { return _initialVelocity; } 100behavior2D.InitialVelocity = (float)AngleUtil.DegreesToRadians(behavior._initialVelocity);