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//---------------------------------------------------------------------------
//
// <copyright file="TextRenderingMode.cs" company="Microsoft">
// Copyright (C) Microsoft Corporation. All rights reserved.
// </copyright>
//
// This file was generated, please do not edit it directly.
//
// Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information.
//
//---------------------------------------------------------------------------
using System;
using System.ComponentModel;
using System.Runtime.InteropServices;
using MS.Internal.PresentationCore;
#if PRESENTATION_CORE
using SR=MS.Internal.PresentationCore.SR;
using SRID=MS.Internal.PresentationCore.SRID;
#else
using SR=System.Windows.SR;
using SRID=System.Windows.SRID;
#endif
namespace System.Windows.Media
{
/// <summary>
/// TextRenderingMode - Enum used for specifying what filter mode text should be
/// rendered with (ClearType, grayscale, aliased).
/// </summary>
public enum TextRenderingMode
{
/// <summary>
/// Auto - Rendering engine will use a rendering mode compatible with the
/// TextFormattingMode specified for the control
/// </summary>
Auto = 0,
/// <summary>
/// Aliased - Rendering engine will render text with aliased filtering when possible
/// </summary>
Aliased = 1,
/// <summary>
/// Grayscale - Rendering engine will render text with grayscale filtering when
/// possible
/// </summary>
Grayscale = 2,
/// <summary>
/// ClearType - Rendering engine will render text with ClearType filtering when
/// possible
/// </summary>
ClearType = 3,
}
}
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