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//---------------------------------------------------------------------------
//
// <copyright file="TransformedBitmap.cs" company="Microsoft">
// Copyright (C) Microsoft Corporation. All rights reserved.
// </copyright>
//
// This file was generated, please do not edit it directly.
//
// Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information.
//
//---------------------------------------------------------------------------
using MS.Internal;
using MS.Internal.PresentationCore;
using System;
using System.IO;
using System.Collections;
using System.ComponentModel;
using System.Net.Cache;
using System.Runtime.InteropServices;
using System.Windows.Threading;
using System.Windows;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Composition;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Diagnostics;
// These types are aliased to match the unamanaged names used in interop
using BOOL = System.UInt32;
using WORD = System.UInt16;
using Float = System.Single;
namespace System.Windows.Media.Imaging
{
sealed partial class TransformedBitmap : BitmapSource
{
//------------------------------------------------------
//
// Public Methods
//
//------------------------------------------------------
#region Public Methods
/// <summary>
/// Shadows inherited Clone() with a strongly typed
/// version for convenience.
/// </summary>
public new TransformedBitmap Clone()
{
return (TransformedBitmap)base.Clone();
}
/// <summary>
/// Shadows inherited CloneCurrentValue() with a strongly typed
/// version for convenience.
/// </summary>
public new TransformedBitmap CloneCurrentValue()
{
return (TransformedBitmap)base.CloneCurrentValue();
}
#endregion Public Methods
//------------------------------------------------------
//
// Public Properties
//
//------------------------------------------------------
private static void SourcePropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
TransformedBitmap target = ((TransformedBitmap) d);
target.SourcePropertyChangedHook(e);
// The first change to the default value of a mutable collection property (e.g. GeometryGroup.Children)
// will promote the property value from a default value to a local value. This is technically a sub-property
// change because the collection was changed and not a new collection set (GeometryGroup.Children.
// Add versus GeometryGroup.Children = myNewChildrenCollection). However, we never marshalled
// the default value to the compositor. If the property changes from a default value, the new local value
// needs to be marshalled to the compositor. We detect this scenario with the second condition
// e.OldValueSource != e.NewValueSource. Specifically in this scenario the OldValueSource will be
// Default and the NewValueSource will be Local.
if (e.IsASubPropertyChange &&
(e.OldValueSource == e.NewValueSource))
{
return;
}
target.PropertyChanged(SourceProperty);
}
private static void TransformPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
TransformedBitmap target = ((TransformedBitmap) d);
target.TransformPropertyChangedHook(e);
// The first change to the default value of a mutable collection property (e.g. GeometryGroup.Children)
// will promote the property value from a default value to a local value. This is technically a sub-property
// change because the collection was changed and not a new collection set (GeometryGroup.Children.
// Add versus GeometryGroup.Children = myNewChildrenCollection). However, we never marshalled
// the default value to the compositor. If the property changes from a default value, the new local value
// needs to be marshalled to the compositor. We detect this scenario with the second condition
// e.OldValueSource != e.NewValueSource. Specifically in this scenario the OldValueSource will be
// Default and the NewValueSource will be Local.
if (e.IsASubPropertyChange &&
(e.OldValueSource == e.NewValueSource))
{
return;
}
target.PropertyChanged(TransformProperty);
}
#region Public Properties
/// <summary>
/// Source - BitmapSource. Default value is null.
/// </summary>
public BitmapSource Source
{
get
{
return (BitmapSource) GetValue(SourceProperty);
}
set
{
SetValueInternal(SourceProperty, value);
}
}
/// <summary>
/// Transform - Transform. Default value is Transform.Identity.
/// </summary>
public Transform Transform
{
get
{
return (Transform) GetValue(TransformProperty);
}
set
{
SetValueInternal(TransformProperty, value);
}
}
#endregion Public Properties
//------------------------------------------------------
//
// Protected Methods
//
//------------------------------------------------------
#region Protected Methods
/// <summary>
/// Implementation of <see cref="System.Windows.Freezable.CreateInstanceCore">Freezable.CreateInstanceCore</see>.
/// </summary>
/// <returns>The new Freezable.</returns>
protected override Freezable CreateInstanceCore()
{
return new TransformedBitmap();
}
/// <summary>
/// Implementation of Freezable.CloneCore()
/// </summary>
protected override void CloneCore(Freezable source)
{
TransformedBitmap sourceTransformedBitmap = (TransformedBitmap) source;
// Set any state required before actual clone happens
ClonePrequel(sourceTransformedBitmap);
base.CloneCore(source);
// Set state once clone has finished
ClonePostscript(sourceTransformedBitmap);
}
/// <summary>
/// Implementation of Freezable.CloneCurrentValueCore()
/// </summary>
protected override void CloneCurrentValueCore(Freezable source)
{
TransformedBitmap sourceTransformedBitmap = (TransformedBitmap) source;
// Set any state required before actual clone happens
ClonePrequel(sourceTransformedBitmap);
base.CloneCurrentValueCore(source);
// Set state once clone has finished
ClonePostscript(sourceTransformedBitmap);
}
/// <summary>
/// Implementation of Freezable.GetAsFrozenCore()
/// </summary>
protected override void GetAsFrozenCore(Freezable source)
{
TransformedBitmap sourceTransformedBitmap = (TransformedBitmap) source;
// Set any state required before actual clone happens
ClonePrequel(sourceTransformedBitmap);
base.GetAsFrozenCore(source);
// Set state once clone has finished
ClonePostscript(sourceTransformedBitmap);
}
/// <summary>
/// Implementation of Freezable.GetCurrentValueAsFrozenCore()
/// </summary>
protected override void GetCurrentValueAsFrozenCore(Freezable source)
{
TransformedBitmap sourceTransformedBitmap = (TransformedBitmap) source;
// Set any state required before actual clone happens
ClonePrequel(sourceTransformedBitmap);
base.GetCurrentValueAsFrozenCore(source);
// Set state once clone has finished
ClonePostscript(sourceTransformedBitmap);
}
#endregion ProtectedMethods
//------------------------------------------------------
//
// Internal Methods
//
//------------------------------------------------------
#region Internal Methods
#endregion Internal Methods
//------------------------------------------------------
//
// Internal Properties
//
//------------------------------------------------------
#region Internal Properties
#endregion Internal Properties
//------------------------------------------------------
//
// Dependency Properties
//
//------------------------------------------------------
#region Dependency Properties
/// <summary>
/// The DependencyProperty for the TransformedBitmap.Source property.
/// </summary>
public static readonly DependencyProperty SourceProperty;
/// <summary>
/// The DependencyProperty for the TransformedBitmap.Transform property.
/// </summary>
public static readonly DependencyProperty TransformProperty;
#endregion Dependency Properties
//------------------------------------------------------
//
// Internal Fields
//
//------------------------------------------------------
#region Internal Fields
internal static BitmapSource s_Source = null;
internal static Transform s_Transform = Transform.Identity;
#endregion Internal Fields
#region Constructors
//------------------------------------------------------
//
// Constructors
//
//------------------------------------------------------
static TransformedBitmap()
{
// We check our static default fields which are of type Freezable
// to make sure that they are not mutable, otherwise we will throw
// if these get touched by more than one thread in the lifetime
// of your app. (Windows OS Bug #947272)
//
Debug.Assert(s_Source == null || s_Source.IsFrozen,
"Detected context bound default value TransformedBitmap.s_Source (See OS Bug #947272).");
Debug.Assert(s_Transform == null || s_Transform.IsFrozen,
"Detected context bound default value TransformedBitmap.s_Transform (See OS Bug #947272).");
// Initializations
Type typeofThis = typeof(TransformedBitmap);
SourceProperty =
RegisterProperty("Source",
typeof(BitmapSource),
typeofThis,
null,
new PropertyChangedCallback(SourcePropertyChanged),
null,
/* isIndependentlyAnimated = */ false,
/* coerceValueCallback */ new CoerceValueCallback(CoerceSource));
TransformProperty =
RegisterProperty("Transform",
typeof(Transform),
typeofThis,
Transform.Identity,
new PropertyChangedCallback(TransformPropertyChanged),
null,
/* isIndependentlyAnimated = */ false,
/* coerceValueCallback */ new CoerceValueCallback(CoerceTransform));
}
#endregion Constructors
}
}
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