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//---------------------------------------------------------------------------
//
// <copyright file="ClearTypeHint.cs" company="Microsoft">
// Copyright (C) Microsoft Corporation. All rights reserved.
// </copyright>
//
// This file was generated, please do not edit it directly.
//
// Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information.
//
//---------------------------------------------------------------------------
using System;
using System.ComponentModel;
using System.Runtime.InteropServices;
using MS.Internal.PresentationCore;
#if PRESENTATION_CORE
using SR=MS.Internal.PresentationCore.SR;
using SRID=MS.Internal.PresentationCore.SRID;
#else
using SR=System.Windows.SR;
using SRID=System.Windows.SRID;
#endif
namespace System.Windows.Media
{
/// <summary>
/// ClearTypeHint - Enum used for hinting the rendering engine that text can be
/// rendered with ClearType.
/// </summary>
public enum ClearTypeHint
{
/// <summary>
/// Auto - Rendering engine will use ClearType when it is determined possible. If an
/// intermediate render target has been introduced in the ancestor tree, ClearType will
/// be disabled.
/// </summary>
Auto = 0,
/// <summary>
/// Enabled - Rendering engine will enable ClearType for this element subtree. Where
/// an intermediate render target is introduced in this subtree, ClearType will once
/// again be disabled.
/// </summary>
Enabled = 1,
}
}
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