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//---------------------------------------------------------------------------
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// Description: Implementation of the class DashStyle
//
// History: 11\15\2004: Michka - Created it
//
//---------------------------------------------------------------------------
using System;
using MS.Internal;
using System.ComponentModel;
using System.ComponentModel.Design.Serialization;
using System.Diagnostics;
using System.Reflection;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Windows.Media;
using System.Windows.Media.Composition;
using System.Windows;
using System.Text.RegularExpressions;
using System.Windows.Media.Animation;
using System.Runtime.InteropServices;
using System.Security;
using System.Security.Permissions;
using SR=MS.Internal.PresentationCore.SR;
using SRID=MS.Internal.PresentationCore.SRID;
namespace System.Windows.Media
{
#region DashStyle
/// <summary>
/// This class captures the array of dashe and gap lengths and the dash offset.
/// </summary>
[Localizability(LocalizationCategory.None, Readability = Readability.Unreadable)]
public partial class DashStyle : Animatable, DUCE.IResource
{
#region Constructors
/// <summary>
/// Default constructor
/// </summary>
public DashStyle()
{
}
/// <summary>
/// Constructor from an array and offset
/// <param name="dashes">
/// The array of lengths of dashes and gaps, measured in Thickness units.
/// If the value of dashes is null then the style will be solid
/// </param>
/// <param name="offset">
/// Determines where in the dash sequence the stroke will start
/// </param>
/// </summary>
public DashStyle(IEnumerable<double> dashes, Double offset)
{
Offset = offset;
if (dashes != null)
{
Dashes = new DoubleCollection(dashes);
}
}
#endregion Constructors
#region Internal Methods
/// <summary>
/// Returns the dashes information.
/// </summary>
/// <SecurityNote>
/// Critical: Returns a pointer and manipulates unsafe code.This data
/// is safe to expose, it is the pointer manipulation that makes it risky.
/// </SecurityNote>
[SecurityCritical]
internal unsafe void GetDashData(MIL_PEN_DATA* pData, out double[] dashArray)
{
DoubleCollection vDashes = Dashes;
int count = 0;
if (vDashes != null)
{
count = vDashes.Count;
}
unsafe
{
pData->DashArraySize = (UInt32)count * sizeof(double);
pData->DashOffset = Offset;
}
if (count > 0)
{
dashArray = vDashes._collection.ToArray();
}
else
{
dashArray = null;
}
}
#endregion Internal Methods
}
#endregion
}
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