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//---------------------------------------------------------------------------
//
// <copyright file="MatrixKeyFrameCollection.cs" company="Microsoft">
// Copyright (C) Microsoft Corporation. All rights reserved.
// </copyright>
//
// This file was generated, please do not edit it directly.
//
// Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information.
//
//---------------------------------------------------------------------------
using MS.Internal;
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.Windows.Media.Animation;
using System.Windows.Media.Media3D;
namespace System.Windows.Media.Animation
{
/// <summary>
/// This collection is used in conjunction with a KeyFrameMatrixAnimation
/// to animate a Matrix property value along a set of key frames.
/// </summary>
public class MatrixKeyFrameCollection : Freezable, IList
{
#region Data
private List<MatrixKeyFrame> _keyFrames;
private static MatrixKeyFrameCollection s_emptyCollection;
#endregion
#region Constructors
/// <Summary>
/// Creates a new MatrixKeyFrameCollection.
/// </Summary>
public MatrixKeyFrameCollection()
: base()
{
_keyFrames = new List< MatrixKeyFrame>(2);
}
#endregion
#region Static Methods
/// <summary>
/// An empty MatrixKeyFrameCollection.
/// </summary>
public static MatrixKeyFrameCollection Empty
{
get
{
if (s_emptyCollection == null)
{
MatrixKeyFrameCollection emptyCollection = new MatrixKeyFrameCollection();
emptyCollection._keyFrames = new List< MatrixKeyFrame>(0);
emptyCollection.Freeze();
s_emptyCollection = emptyCollection;
}
return s_emptyCollection;
}
}
#endregion
#region Freezable
/// <summary>
/// Creates a freezable copy of this MatrixKeyFrameCollection.
/// </summary>
/// <returns>The copy</returns>
public new MatrixKeyFrameCollection Clone()
{
return (MatrixKeyFrameCollection)base.Clone();
}
/// <summary>
/// Implementation of <see cref="System.Windows.Freezable.CreateInstanceCore">Freezable.CreateInstanceCore</see>.
/// </summary>
/// <returns>The new Freezable.</returns>
protected override Freezable CreateInstanceCore()
{
return new MatrixKeyFrameCollection();
}
/// <summary>
/// Implementation of <see cref="System.Windows.Freezable.CloneCore(System.Windows.Freezable)">Freezable.CloneCore</see>.
/// </summary>
protected override void CloneCore(Freezable sourceFreezable)
{
MatrixKeyFrameCollection sourceCollection = (MatrixKeyFrameCollection) sourceFreezable;
base.CloneCore(sourceFreezable);
int count = sourceCollection._keyFrames.Count;
_keyFrames = new List< MatrixKeyFrame>(count);
for (int i = 0; i < count; i++)
{
MatrixKeyFrame keyFrame = (MatrixKeyFrame)sourceCollection._keyFrames[i].Clone();
_keyFrames.Add(keyFrame);
OnFreezablePropertyChanged(null, keyFrame);
}
}
/// <summary>
/// Implementation of <see cref="System.Windows.Freezable.CloneCurrentValueCore(System.Windows.Freezable)">Freezable.CloneCurrentValueCore</see>.
/// </summary>
protected override void CloneCurrentValueCore(Freezable sourceFreezable)
{
MatrixKeyFrameCollection sourceCollection = (MatrixKeyFrameCollection) sourceFreezable;
base.CloneCurrentValueCore(sourceFreezable);
int count = sourceCollection._keyFrames.Count;
_keyFrames = new List< MatrixKeyFrame>(count);
for (int i = 0; i < count; i++)
{
MatrixKeyFrame keyFrame = (MatrixKeyFrame)sourceCollection._keyFrames[i].CloneCurrentValue();
_keyFrames.Add(keyFrame);
OnFreezablePropertyChanged(null, keyFrame);
}
}
/// <summary>
/// Implementation of <see cref="System.Windows.Freezable.GetAsFrozenCore(System.Windows.Freezable)">Freezable.GetAsFrozenCore</see>.
/// </summary>
protected override void GetAsFrozenCore(Freezable sourceFreezable)
{
MatrixKeyFrameCollection sourceCollection = (MatrixKeyFrameCollection) sourceFreezable;
base.GetAsFrozenCore(sourceFreezable);
int count = sourceCollection._keyFrames.Count;
_keyFrames = new List< MatrixKeyFrame>(count);
for (int i = 0; i < count; i++)
{
MatrixKeyFrame keyFrame = (MatrixKeyFrame)sourceCollection._keyFrames[i].GetAsFrozen();
_keyFrames.Add(keyFrame);
OnFreezablePropertyChanged(null, keyFrame);
}
}
/// <summary>
/// Implementation of <see cref="System.Windows.Freezable.GetCurrentValueAsFrozenCore(System.Windows.Freezable)">Freezable.GetCurrentValueAsFrozenCore</see>.
/// </summary>
protected override void GetCurrentValueAsFrozenCore(Freezable sourceFreezable)
{
MatrixKeyFrameCollection sourceCollection = (MatrixKeyFrameCollection) sourceFreezable;
base.GetCurrentValueAsFrozenCore(sourceFreezable);
int count = sourceCollection._keyFrames.Count;
_keyFrames = new List< MatrixKeyFrame>(count);
for (int i = 0; i < count; i++)
{
MatrixKeyFrame keyFrame = (MatrixKeyFrame)sourceCollection._keyFrames[i].GetCurrentValueAsFrozen();
_keyFrames.Add(keyFrame);
OnFreezablePropertyChanged(null, keyFrame);
}
}
/// <summary>
///
/// </summary>
protected override bool FreezeCore(bool isChecking)
{
bool canFreeze = base.FreezeCore(isChecking);
for (int i = 0; i < _keyFrames.Count && canFreeze; i++)
{
canFreeze &= Freezable.Freeze(_keyFrames[i], isChecking);
}
return canFreeze;
}
#endregion
#region IEnumerable
/// <summary>
/// Returns an enumerator of the MatrixKeyFrames in the collection.
/// </summary>
public IEnumerator GetEnumerator()
{
ReadPreamble();
return _keyFrames.GetEnumerator();
}
#endregion
#region ICollection
/// <summary>
/// Returns the number of MatrixKeyFrames in the collection.
/// </summary>
public int Count
{
get
{
ReadPreamble();
return _keyFrames.Count;
}
}
/// <summary>
/// See <see cref="System.Collections.ICollection.IsSynchronized">ICollection.IsSynchronized</see>.
/// </summary>
public bool IsSynchronized
{
get
{
ReadPreamble();
return (IsFrozen || Dispatcher != null);
}
}
/// <summary>
/// See <see cref="System.Collections.ICollection.SyncRoot">ICollection.SyncRoot</see>.
/// </summary>
public object SyncRoot
{
get
{
ReadPreamble();
return ((ICollection)_keyFrames).SyncRoot;
}
}
/// <summary>
/// Copies all of the MatrixKeyFrames in the collection to an
/// array.
/// </summary>
void ICollection.CopyTo(Array array, int index)
{
ReadPreamble();
((ICollection)_keyFrames).CopyTo(array, index);
}
/// <summary>
/// Copies all of the MatrixKeyFrames in the collection to an
/// array of MatrixKeyFrames.
/// </summary>
public void CopyTo(MatrixKeyFrame[] array, int index)
{
ReadPreamble();
_keyFrames.CopyTo(array, index);
}
#endregion
#region IList
/// <summary>
/// Adds a MatrixKeyFrame to the collection.
/// </summary>
int IList.Add(object keyFrame)
{
return Add((MatrixKeyFrame)keyFrame);
}
/// <summary>
/// Adds a MatrixKeyFrame to the collection.
/// </summary>
public int Add(MatrixKeyFrame keyFrame)
{
if (keyFrame == null)
{
throw new ArgumentNullException("keyFrame");
}
WritePreamble();
OnFreezablePropertyChanged(null, keyFrame);
_keyFrames.Add(keyFrame);
WritePostscript();
return _keyFrames.Count - 1;
}
/// <summary>
/// Removes all MatrixKeyFrames from the collection.
/// </summary>
public void Clear()
{
WritePreamble();
if (_keyFrames.Count > 0)
{
for (int i = 0; i < _keyFrames.Count; i++)
{
OnFreezablePropertyChanged(_keyFrames[i], null);
}
_keyFrames.Clear();
WritePostscript();
}
}
/// <summary>
/// Returns true of the collection contains the given MatrixKeyFrame.
/// </summary>
bool IList.Contains(object keyFrame)
{
return Contains((MatrixKeyFrame)keyFrame);
}
/// <summary>
/// Returns true of the collection contains the given MatrixKeyFrame.
/// </summary>
public bool Contains(MatrixKeyFrame keyFrame)
{
ReadPreamble();
return _keyFrames.Contains(keyFrame);
}
/// <summary>
/// Returns the index of a given MatrixKeyFrame in the collection.
/// </summary>
int IList.IndexOf(object keyFrame)
{
return IndexOf((MatrixKeyFrame)keyFrame);
}
/// <summary>
/// Returns the index of a given MatrixKeyFrame in the collection.
/// </summary>
public int IndexOf(MatrixKeyFrame keyFrame)
{
ReadPreamble();
return _keyFrames.IndexOf(keyFrame);
}
/// <summary>
/// Inserts a MatrixKeyFrame into a specific location in the collection.
/// </summary>
void IList.Insert(int index, object keyFrame)
{
Insert(index, (MatrixKeyFrame)keyFrame);
}
/// <summary>
/// Inserts a MatrixKeyFrame into a specific location in the collection.
/// </summary>
public void Insert(int index, MatrixKeyFrame keyFrame)
{
if (keyFrame == null)
{
throw new ArgumentNullException("keyFrame");
}
WritePreamble();
OnFreezablePropertyChanged(null, keyFrame);
_keyFrames.Insert(index, keyFrame);
WritePostscript();
}
/// <summary>
/// Returns true if the collection is frozen.
/// </summary>
public bool IsFixedSize
{
get
{
ReadPreamble();
return IsFrozen;
}
}
/// <summary>
/// Returns true if the collection is frozen.
/// </summary>
public bool IsReadOnly
{
get
{
ReadPreamble();
return IsFrozen;
}
}
/// <summary>
/// Removes a MatrixKeyFrame from the collection.
/// </summary>
void IList.Remove(object keyFrame)
{
Remove((MatrixKeyFrame)keyFrame);
}
/// <summary>
/// Removes a MatrixKeyFrame from the collection.
/// </summary>
public void Remove(MatrixKeyFrame keyFrame)
{
WritePreamble();
if (_keyFrames.Contains(keyFrame))
{
OnFreezablePropertyChanged(keyFrame, null);
_keyFrames.Remove(keyFrame);
WritePostscript();
}
}
/// <summary>
/// Removes the MatrixKeyFrame at the specified index from the collection.
/// </summary>
public void RemoveAt(int index)
{
WritePreamble();
OnFreezablePropertyChanged(_keyFrames[index], null);
_keyFrames.RemoveAt(index);
WritePostscript();
}
/// <summary>
/// Gets or sets the MatrixKeyFrame at a given index.
/// </summary>
object IList.this[int index]
{
get
{
return this[index];
}
set
{
this[index] = (MatrixKeyFrame)value;
}
}
/// <summary>
/// Gets or sets the MatrixKeyFrame at a given index.
/// </summary>
public MatrixKeyFrame this[int index]
{
get
{
ReadPreamble();
return _keyFrames[index];
}
set
{
if (value == null)
{
throw new ArgumentNullException(String.Format(CultureInfo.InvariantCulture, "MatrixKeyFrameCollection[{0}]", index));
}
WritePreamble();
if (value != _keyFrames[index])
{
OnFreezablePropertyChanged(_keyFrames[index], value);
_keyFrames[index] = value;
Debug.Assert(_keyFrames[index] != null);
WritePostscript();
}
}
}
#endregion
}
}
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