File: Core\CSharp\System\Windows\Media\Animation\FillBehavior.cs
Project: wpf\src\PresentationCore.csproj (PresentationCore)
//------------------------------------------------------------------------------
//  Microsoft Windows Client Platform
//  Copyright (c) Microsoft Corporation, 2004
//
//  File: FillBehavior.cs
//------------------------------------------------------------------------------
 
using System.Windows.Media.Animation;
 
namespace System.Windows.Media.Animation
{
    /// <summary>
    /// The FillBehavior enumeration is used to indicate how a Timeline will behave
    /// when it is outside of its active period but its parent is inside its 
    /// active period.
    /// </summary>
    public enum FillBehavior
    {
        /// <summary>
        /// Indicates that a Timeline will hold its progress between the period of
        /// time between the end of its active period and the end of its parents active and
        /// hold periods. 
        /// </summary>
        HoldEnd,
 
#if IMPLEMENTED // Uncomment when implemented

        /// <summary>
        /// Indicates that a Timeline will hold its initial active progress during the
        /// period of time between when its parent has become active and it 
        /// becomes active. The Timeline will stop after the completion of
        /// its own active period.
        /// </summary>
        HoldBegin,
 
        /// <summary>
        /// Indicates that a Timeline will hold its progress both before and after
        /// its active period as long as its parent is in its active or hold periods.
        /// </summary>
        HoldBeginAndEnd
 
#endif
 
        /// <summary>
        /// Indicates that a Timeline will stop if it's outside its active
        /// period while its parent is inside its active period.
        /// </summary>
        Stop,
    }
}
 
namespace MS.Internal
{
    internal static partial class TimeEnumHelper
    {
        private const int c_maxFillBehavior = (int)FillBehavior.Stop;
 
        static internal bool IsValidFillBehavior(FillBehavior value)
        {
            return (0 <= value && (int)value <= c_maxFillBehavior);
        }
    }
}