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using System.Collections;
using System;
using System.Security;
using MS.Internal.PresentationCore; // for FriendAccessAllowed
namespace System.Windows.Input
{
/// <summary>
/// The InputEventArgs class represents a type of RoutedEventArgs that
/// are relevant to all input events.
/// </summary>
[FriendAccessAllowed ] // expose UserInitiated
public class InputEventArgs : RoutedEventArgs
{
/// <summary>
/// Initializes a new instance of the InputEventArgs class.
/// </summary>
/// <param name="inputDevice">
/// The input device to associate with this event.
/// </param>
/// <param name="timestamp">
/// The time when the input occured.
/// </param>
public InputEventArgs(InputDevice inputDevice, int timestamp)
{
/* inputDevice parameter being null is valid*/
/* timestamp parameter is valuetype, need not be checked */
_inputDevice = inputDevice;
_timestamp = timestamp;
}
/// <summary>
/// Read-only access to the input device that initiated this
/// event.
/// </summary>
public InputDevice Device
{
get {return _inputDevice;}
internal set {_inputDevice = value;}
}
/// <summary>
/// Read-only access to the input timestamp.
/// </summary>
public int Timestamp
{
get {return _timestamp;}
}
/// <summary>
/// The mechanism used to call the type-specific handler on the
/// target.
/// </summary>
/// <param name="genericHandler">
/// The generic handler to call in a type-specific way.
/// </param>
/// <param name="genericTarget">
/// The target to call the handler on.
/// </param>
protected override void InvokeEventHandler(Delegate genericHandler, object genericTarget)
{
InputEventHandler handler = (InputEventHandler) genericHandler;
handler(genericTarget, this);
}
private InputDevice _inputDevice;
private static int _timestamp;
}
}
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