File: Core\CSharp\System\Windows\Input\Command\MouseActionValueSerializer.cs
Project: wpf\src\PresentationCore.csproj (PresentationCore)
//---------------------------------------------------------------------------
//
// <copyright file="MouseActionValueSerializer.cs" company="Microsoft">
//    Copyright (C) Microsoft Corporation.  All rights reserved.
// </copyright>
//
// Description: MouseActionConverter - Serializes a MouseAction 
//
// History:
//  08/04/2005    : Chuck Jazdzewski - Created
//
//---------------------------------------------------------------------------
 
using System;
using System.ComponentModel;    // for TypeConverter
using System.Globalization;     // for CultureInfo
using System.Reflection;
using System.Windows;
using System.Windows.Markup;
using System.Windows.Input;
 
namespace System.Windows.Input
{
    /// <summary>
    /// MouseActionValueSerializer - Serializes a MouseAction
    /// </summary>
    public class MouseActionValueSerializer : ValueSerializer
    {
        /// <summary>
        /// CanConvertFromString()
        /// </summary>
        /// <param name="value"></param>
        /// <param name="context"></param>
        /// <returns></returns>
        /// <ExternalAPI/> 
        public override bool CanConvertFromString(string value, IValueSerializerContext context) 
        {
            return true;
        }
 
        /// <summary>
        /// CanConvertToString()
        /// </summary>
        /// <param name="value"></param>
        /// <param name="context"></param>
        /// <returns></returns>
        /// <ExternalAPI/> 
        public override bool CanConvertToString(object value, IValueSerializerContext context) 
        {
            return value is MouseAction && MouseActionConverter.IsDefinedMouseAction((MouseAction)value);
        }
 
        /// <summary>
        /// ConvertFromString()
        /// </summary>
        /// <param name="value"></param>
        /// <param name="context"></param>
        /// <returns></returns>
        public override object ConvertFromString(string value, IValueSerializerContext context) 
        {
            TypeConverter converter = TypeDescriptor.GetConverter(typeof(MouseAction));
            if (converter != null)
                return converter.ConvertFromString(value);
            else
                return base.ConvertFromString(value, context);
        }
 
        /// <summary>
        /// ConvertToString()
        /// </summary>
        /// <param name="value"></param>
        /// <param name="context"></param>
        /// <returns></returns>
        public override string ConvertToString(object value, IValueSerializerContext context) 
        {
            TypeConverter converter = TypeDescriptor.GetConverter(typeof(MouseAction));
            if (converter != null)
                return converter.ConvertToInvariantString(value);
            else
                return base.ConvertToString(value, context);
        }
    }
}