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using System.Collections.Generic;
using System.Diagnostics;
using System.Windows;
using System.Windows.Media;
using System.Windows.Media.Media3D;
using System.Windows.Input;
using System.Windows.Automation.Peers;
using MS.Internal.PresentationCore;
namespace MS.Internal
{
internal static class UIElementHelper
{
[FriendAccessAllowed]
internal static bool IsHitTestVisible(DependencyObject o)
{
Debug.Assert(o != null, "UIElementHelper.IsHitTestVisible called with null argument");
UIElement oAsUIElement = o as UIElement;
if (oAsUIElement != null)
{
return oAsUIElement.IsHitTestVisible;
}
else
{
return ((UIElement3D)o).IsHitTestVisible;
}
}
[FriendAccessAllowed]
internal static bool IsVisible(DependencyObject o)
{
Debug.Assert(o != null, "UIElementHelper.IsVisible called with null argument");
UIElement oAsUIElement = o as UIElement;
if (oAsUIElement != null)
{
return oAsUIElement.IsVisible;
}
else
{
return ((UIElement3D)o).IsVisible;
}
}
[FriendAccessAllowed]
internal static DependencyObject PredictFocus(DependencyObject o, FocusNavigationDirection direction)
{
Debug.Assert(o != null, "UIElementHelper.PredictFocus called with null argument");
UIElement uie;
ContentElement ce;
UIElement3D uie3d;
if ((uie = o as UIElement) != null)
{
return uie.PredictFocus(direction);
}
else if ((ce = o as ContentElement) != null)
{
return ce.PredictFocus(direction);
}
else if ((uie3d = o as UIElement3D) != null)
{
return uie3d.PredictFocus(direction);
}
return null;
}
[FriendAccessAllowed]
internal static UIElement GetContainingUIElement2D(DependencyObject reference)
{
UIElement element = null;
while (reference != null)
{
element = reference as UIElement;
if (element != null) break;
reference = VisualTreeHelper.GetParent(reference);
}
return element;
}
[FriendAccessAllowed]
internal static DependencyObject GetUIParent(DependencyObject child)
{
DependencyObject parent = GetUIParent(child, false);
return parent;
}
[FriendAccessAllowed]
internal static DependencyObject GetUIParent(DependencyObject child, bool continuePastVisualTree)
{
DependencyObject parent = null;
DependencyObject myParent = null;
// Try to find a UIElement parent in the visual ancestry.
if (child is Visual)
{
myParent = ((Visual)child).InternalVisualParent;
}
else
{
myParent = ((Visual3D)child).InternalVisualParent;
}
parent = InputElement.GetContainingUIElement(myParent) as DependencyObject;
// If there was no UIElement parent in the visual ancestry,
// check along the logical branch.
if(parent == null && continuePastVisualTree)
{
UIElement childAsUIElement = child as UIElement;
if (childAsUIElement != null)
{
parent = InputElement.GetContainingInputElement(childAsUIElement.GetUIParentCore()) as DependencyObject;
}
else
{
UIElement3D childAsUIElement3D = child as UIElement3D;
if (childAsUIElement3D != null)
{
parent = InputElement.GetContainingInputElement(childAsUIElement3D.GetUIParentCore()) as DependencyObject;
}
}
}
return parent;
}
[FriendAccessAllowed]
internal static bool IsUIElementOrUIElement3D(DependencyObject o)
{
return (o is UIElement || o is UIElement3D);
}
[FriendAccessAllowed]
internal static void InvalidateAutomationAncestors(DependencyObject o)
{
UIElement e = null;
UIElement3D e3d = null;
ContentElement ce = null;
Stack<DependencyObject> branchNodeStack = new Stack<DependencyObject>();
bool continueInvalidation = true;
while (o != null && continueInvalidation)
{
continueInvalidation &= InvalidateAutomationPeer(o, out e, out ce, out e3d);
//
// Invoke InvalidateAutomationAncestorsCore
//
bool continuePastVisualTree = false;
if (e != null)
{
continueInvalidation &= e.InvalidateAutomationAncestorsCore(branchNodeStack, out continuePastVisualTree);
// Get element's visual parent
o = e.GetUIParent(continuePastVisualTree);
}
else if (ce != null)
{
continueInvalidation &= ce.InvalidateAutomationAncestorsCore(branchNodeStack, out continuePastVisualTree);
// Get element's visual parent
o = (DependencyObject)ce.GetUIParent(continuePastVisualTree);
}
else if (e3d != null)
{
continueInvalidation &= e3d.InvalidateAutomationAncestorsCore(branchNodeStack, out continuePastVisualTree);
// Get element's visual parent
o = e3d.GetUIParent(continuePastVisualTree);
}
}
}
internal static bool InvalidateAutomationPeer(
DependencyObject o,
out UIElement e,
out ContentElement ce,
out UIElement3D e3d)
{
e = null;
ce = null;
e3d = null;
AutomationPeer ap = null;
e = o as UIElement;
if (e != null)
{
if (e.HasAutomationPeer == true)
ap = e.GetAutomationPeer();
}
else
{
ce = o as ContentElement;
if (ce != null)
{
if (ce.HasAutomationPeer == true)
ap = ce.GetAutomationPeer();
}
else
{
e3d = o as UIElement3D;
if (e3d != null)
{
if (e3d.HasAutomationPeer == true)
ap = e3d.GetAutomationPeer();
}
}
}
if (ap != null)
{
ap.InvalidateAncestorsRecursive();
// Check for parent being non-null while stopping as we don't want to stop in between due to peers not connected to AT
// those peers sometimes gets created to serve for various patterns.
// e.g: ScrollViewAutomationPeer for Scroll Pattern in case of ListBox.
if (ap.GetParent() != null)
return false;
}
return true;
}
}
}
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