File: BuildTasks\MS\Internal\Tasks\TaskFileService.cs
Project: wpf\src\PresentationBuildTasks.csproj (PresentationBuildTasks)
//---------------------------------------------------------------------------
//
// <copyright file="TaskFileService.cs" company="Microsoft">
//    Copyright (C) Microsoft Corporation.  All rights reserved.
// </copyright>
//
// Description:
//
//    File service for the input source files in a build task.
//
//    The service does something like below:
//
//          return stream for a given source file,
//          get last modification time in memory or disk.
//
//          or get the link metadata part of a source file.
//
//    It returns above information no matter the task is hosted
//    inside VS or not.
//
// History:
//       01/24/2007,  weibz created it
//       03/28/2007,  hamidm added support of Exists, Delete, PutFileContents, IsRealBuild
//
//---------------------------------------------------------------------------
 
using System;
using System.IO;
using Microsoft.Build.Utilities;
using Microsoft.Build.Tasks.Windows;
using System.Diagnostics;
using System.Text;
using System.Security.Cryptography;
 
namespace MS.Internal
{
    //
    // Declaration of interface ITaskFileService
    //
    internal interface ITaskFileService
    {
        //
        // Get content stream for a given source file
        //
        Stream GetContent(string srcFile);
 
        //
        // Get MD5 Check Sum for a given source file
        //
        byte[] GetChecksum(string srcFile, Guid hashGuid);
 
        //
        // Get the last modificatin time for a given file.
        //
        DateTime GetLastChangeTime(string srcFile);
 
        //
        // Checks to see if file exists
        //
        bool Exists(string fileName);
 
        //
        // Deletes the specified file
        //
        void Delete(string fileName);
 
        //
        // Save content stream for the given destination file
        //
        void WriteFile(byte[] contentArray, string destinationFile);
 
        //
        // Save content stream for the given generated code file.
        // This function decides which extension to use for the file
        // and whether to put it into memory or merely write it to
        // disk based on whether it is a real build or an intellisense
        // build operation. It also takes care of deleting the corresponding
        // unused generated file (i.e. if real build then it deletes
        // the intellisense file otherwise it deletes the non-intellisense
        // file.
        // NOTE: UTF8 BOM should not be added to the contentArray.  This
        // method adds BOM before writing file to disk.
        //
        void WriteGeneratedCodeFile(byte[] contentArray, string destinationFileBaseName,
            string generatedExtension, string intellisenseGeneratedExtension, string languageSourceExtension);
 
        //
        // Determines if this is a real build operation or an
        // intellisense build operation
        //
        bool IsRealBuild {get;}
 
        //
        // Determines if this is running in VS or MsBuild
        //
        bool IsRunningInVS { get; }
    }
 
    //
    // TaskFileService class
    //
    // This class can be used by different build tasks to get source file
    // service, the instance is created by those build tasks when task's
    // Execute( ) method is called.
    //
    internal class TaskFileService : MarshalByRefObject, ITaskFileService
    {
        //
        // Ctor
        //
        public TaskFileService(Task buildTask)
        {
            _buildTask = buildTask;
            _hostFileManager = null;
            _isRealBuild = null;
        }
 
        #region ITaskFileService
 
        //
        // Get content stream for a given source file, the content could
        // come from memory or disk based on the build host environment.
        //
        // It is the caller's responsibility to close the stream.
        //
        public Stream GetContent(string srcFile)
        {
            Stream fileStream = null;
 
            if (String.IsNullOrEmpty(srcFile))
            {
                throw new ArgumentNullException("srcFile");
            }
 
            if (HostFileManager != null)
            {
                //
                // Build Host environment has a FileManager, use it to get
                // file content from edit buffer in memory.  GetFileContents
                // removes the BOM before returning the string.
                //
                string strFileContent = HostFileManager.GetFileContents(srcFile);
 
 
                // IVsMsBuildTaskFileManager.GetFileContents should never return null.
                // GetBytes might throw when input is null, but that should be fine.
                //
                // For xaml file, UTF8 is the standard encoding
                //
                UTF8Encoding utf8Encoding = new UTF8Encoding();
                byte[] baFileContent = utf8Encoding.GetBytes(strFileContent);
                fileStream = new MemoryStream(baFileContent);
 
            }
            else
            {
                fileStream = File.OpenRead(srcFile);
            }
 
            return fileStream;
        }
 
        public byte[] GetChecksum(string fileName, Guid hashGuid)
        {
            byte[] hashData=null;
 
            if (HostFileManager != null)
            {
                object docData = HostFileManager.GetFileDocData(fileName);
                IPersistFileCheckSum fileChecksummer = docData as IPersistFileCheckSum;
                if (fileChecksummer != null)
                {
                    byte[] tempBytes = new byte[1024];
                    int actualSize;
                    fileChecksummer.CalculateCheckSum(hashGuid, tempBytes.Length, tempBytes, out actualSize);
                    hashData = new byte[actualSize];
                    for (int i = 0; i < actualSize; i++)
                    {
                        hashData[i] = tempBytes[i];
                    }
                }
            }
            if (hashData == null)
            {
                HashAlgorithm hashAlgorithm;
 
                if (hashGuid == s_hashSHA256Guid)
                {
                    hashAlgorithm = new SHA256CryptoServiceProvider();
                }
                else if (hashGuid == s_hashSHA1Guid)
                {
                    hashAlgorithm = new SHA1CryptoServiceProvider();
                }
                else if (hashGuid == s_hashMD5Guid)
                {
                    hashAlgorithm = new MD5CryptoServiceProvider();
                }
                else
                {
                    hashAlgorithm = null;
                }
 
                if (hashAlgorithm != null)
                {
                    using (Stream fileStream = File.OpenRead(fileName))
                    {
                        hashData = hashAlgorithm.ComputeHash(fileStream);
                    }
                }
            }
            return hashData;
        }
 
        //
        // Get the last modificatin time for a given file.
        //
        public DateTime GetLastChangeTime(string srcFile)
        {
            DateTime lastChangeDT = new DateTime(0);
 
            if (String.IsNullOrEmpty(srcFile))
            {
                throw new ArgumentNullException("srcFile");
            }
 
            if (IsFileInHostManager(srcFile))
            {
                long fileTime = HostFileManager.GetFileLastChangeTime(srcFile);
                lastChangeDT = DateTime.FromFileTime(fileTime);
            }
            else
            {
                lastChangeDT = File.GetLastWriteTime(srcFile);
            }
 
            return lastChangeDT;
        }
 
 
        //
        // Checks to see if file exists
        //
        public bool Exists(string fileName)
        {
            bool fileExists = false;
 
            if (fileName == null)
            {
                throw new ArgumentNullException("fileName");
            }
 
            if (HostFileManager != null)
            {
                fileExists = HostFileManager.Exists(fileName, IsRealBuild);
            }
            else
            {
                fileExists = File.Exists(fileName);
            }
 
            return fileExists;
        }
 
        //
        // Deletes the specified file
        //
        public void Delete(string fileName)
        {
            if (fileName == null)
            {
                throw new ArgumentNullException("fileName");
            }
 
            if (IsFileInHostManager(fileName))
            {
                HostFileManager.Delete(fileName);
            }
            else
            {
                File.Delete(fileName);
            }
        }
 
        //
        // Save content stream for the given destination file
        // UTF8 BOM should not be added to the contentArray.  This
        // method adds BOM before writing file to disk.
        //
        public void WriteFile(byte[] contentArray, string destinationFile)
        {
            if (String.IsNullOrEmpty(destinationFile))
            {
                throw new ArgumentNullException("destinationFile");
            }
 
            if (contentArray == null)
            {
                throw new ArgumentNullException("contentArray");
            }
 
            UTF8Encoding utf8Encoding = new UTF8Encoding();
            string contentStr = utf8Encoding.GetString(contentArray);
 
            if (IsFileInHostManager(destinationFile))
            {
                // PutGeneratedFileContents adds BOM to the file when saving
                // to memory or disk.
                HostFileManager.PutGeneratedFileContents(destinationFile, contentStr);
            }
            else
            {
                // Add BOM for UTF8Encoding since the input contentArray is not supposed to
                // have it already.
                using (StreamWriter sw = new StreamWriter(destinationFile, false, new UTF8Encoding(true)))
                {
                    sw.WriteLine(contentStr);
                }
            }
        }
 
        // Save content stream for the given generated code file.
        // This function decides which extension to use for the file
        // and whether to put it into memory or merely write it to
        // disk based on whether it is a real build or an intellisense
        // build operation. It also takes care of deleting the corresponding
        // unused generated file (i.e. if real build then it deletes
        // the intellisense file otherwise it deletes the non-intellisense
        // file.
        // NOTE: UTF8 BOM should not be added to the contentArray.  This
        // method adds BOM before writing file to disk.
        //
        public void WriteGeneratedCodeFile(byte[] contentArray, string destinationFileBaseName,
            string generatedExtension, string intellisenseGeneratedExtension, string languageSourceExtension)
        {
            if (String.IsNullOrEmpty(destinationFileBaseName))
            {
                throw new ArgumentNullException("destinationFileBaseName");
            }
 
            if (contentArray == null)
            {
                throw new ArgumentNullException("contentArray");
            }
 
            string buildFile = destinationFileBaseName + generatedExtension + languageSourceExtension;
            string intelFile = destinationFileBaseName + intellisenseGeneratedExtension + languageSourceExtension;
 
            string destinationFile = IsRealBuild ? buildFile : intelFile;
 
            UTF8Encoding utf8Encoding = new UTF8Encoding();
            string contentStr = utf8Encoding.GetString(contentArray);
 
            // Add BOM for UTF8Encoding since the input contentArray is not supposed to
            // have it already.
            using (StreamWriter sw = new StreamWriter(destinationFile, false, new UTF8Encoding(true)))
            {
                sw.WriteLine(contentStr);
            }
 
            if (IsRealBuild && IsRunningInVS)
            {
                File.Copy(buildFile, intelFile, /*overwrite*/ true);
            }
        }
 
        //
        // Tells if this is an intellisense build or a real build.
        // Caching the result since this is called a lot of times.
        //
        public bool IsRealBuild
        {
            get
            {
                if (_isRealBuild == null)
                {
                    bool isRealBuild = true;
 
                    if (HostFileManager != null)
                    {
                        isRealBuild = HostFileManager.IsRealBuildOperation();
                    }
 
                    _isRealBuild = isRealBuild;
                }
 
                return _isRealBuild.Value;
            }
        }
 
        public bool IsRunningInVS
        {
            get
            {
                MarkupCompilePass1 pass1;
                return (HostFileManager != null) ||
                    (   (pass1 = _buildTask as MarkupCompilePass1) != null &&
                        pass1.IsRunningInVisualStudio);
            }
        }
 
        #endregion ITaskFileService
 
        #region private property
 
        //
        // Get the FileManager implemented by the Host system
        //
        private IVsMSBuildTaskFileManager HostFileManager
        {
            get
            {
                if (_hostFileManager == null)
                {
                    if (_buildTask != null && _buildTask.HostObject != null)
                    {
                        _hostFileManager = _buildTask.HostObject as IVsMSBuildTaskFileManager;
                    }
                }
 
                return _hostFileManager;
            }
        }
 
        private bool IsFileInHostManager(string destinationFile)
        {
            if (HostFileManager != null && null != HostFileManager.GetFileDocData(destinationFile))
            {
                return true;
            }
            return false;
        }
 
        #endregion private property
 
 
        #region private data field
 
        private Task _buildTask;
        private IVsMSBuildTaskFileManager _hostFileManager;
        private Nullable<bool> _isRealBuild;
        private static Guid s_hashSHA256Guid = new Guid(0x8829d00f, 0x11b8, 0x4213, 0x87, 0x8b, 0x77, 0x0e, 0x85, 0x97, 0xac, 0x16);
        private static Guid s_hashSHA1Guid = new Guid(0xff1816ec, 0xaa5e, 0x4d10, 0x87, 0xf7, 0x6f, 0x49, 0x63, 0x83, 0x34, 0x60);
        private static Guid s_hashMD5Guid = new Guid(0x406ea660, 0x64cf, 0x4c82, 0xb6, 0xf0, 0x42, 0xd4, 0x81, 0x72, 0xa7, 0x99);
 
        #endregion private data field
 
    }
 
 
}