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//------------------------------------------------------------------------------
// <copyright file="LicenseContext.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
namespace System.ComponentModel {
using Microsoft.Win32;
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.Remoting;
using System.Security.Permissions;
/// <devdoc>
/// <para>Specifies when the licensed object can be used.</para>
/// </devdoc>
[HostProtection(SharedState = true)]
public class LicenseContext : IServiceProvider
{
/// <devdoc>
/// <para>When overridden in a derived class, gets a value that specifies when a license can be used.</para>
/// </devdoc>
public virtual LicenseUsageMode UsageMode {
get {
return LicenseUsageMode.Runtime;
}
}
/// <devdoc>
/// <para>When overridden in a derived class, gets a saved license
/// key for the specified type, from the specified resource assembly.</para>
/// </devdoc>
public virtual string GetSavedLicenseKey(Type type, Assembly resourceAssembly) {
return null;
}
/// <devdoc>
/// <para>When overridden in a derived class, will return an object that implements the asked for service.</para>
/// </devdoc>
public virtual object GetService(Type type) {
return null;
}
/// <devdoc>
/// <para>When overridden in a derived class, sets a license key for the specified type.</para>
/// </devdoc>
public virtual void SetSavedLicenseKey(Type type, string key) {
// no-op;
}
}
}
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