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//------------------------------------------------------------------------------
// <copyright file="MemberAttributes.cs" company="Microsoft">
//
// <OWNER>petes</OWNER>
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
namespace System.CodeDom {
using System.Diagnostics;
using System.Runtime.InteropServices;
/// <devdoc>
/// <para>
/// Specifies member attributes used for class members.
/// </para>
/// </devdoc>
[
ComVisible(true),
Serializable,
]
public enum MemberAttributes {
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
Abstract = 0x0001,
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
Final = 0x0002,
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
Static = 0x0003,
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
Override = 0x0004,
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
Const = 0x0005,
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
New = 0x0010,
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
Overloaded = 0x0100,
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
Assembly = 0x1000,
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
FamilyAndAssembly = 0x2000,
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
Family = 0x3000,
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
FamilyOrAssembly = 0x4000,
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
Private = 0x5000,
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
Public = 0x6000,
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
AccessMask = 0xF000,
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
ScopeMask = 0x000F,
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
VTableMask = 0x00F0,
}
}
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