1 write to Buffer
System (1)
net\System\Net\_ScatterGatherBuffers.cs (1)
131
Buffer
= new byte[bufferSize];
3 references to Buffer
System (3)
net\System\Net\_ScatterGatherBuffers.cs (3)
45
array[index] = new BufferOffsetSize(thisMemoryChunk.
Buffer
, 0, thisMemoryChunk.FreeOffset, false);
70
int available = Empty ? 0 : currentChunk.
Buffer
.Length - currentChunk.FreeOffset;
91
currentChunk.
Buffer
, // dest