1 write to m_WSAMessageBufferGCHandle
System (1)
net\System\Net\Sockets\Socket.cs (1)
9184m_WSAMessageBufferGCHandle = GCHandle.Alloc(m_WSAMessageBuffer, GCHandleType.Pinned);
2 references to m_WSAMessageBufferGCHandle
System (2)
net\System\Net\Sockets\Socket.cs (2)
9492if(m_WSAMessageBufferGCHandle.IsAllocated) { 9493m_WSAMessageBufferGCHandle.Free();