1 write to channel
System.ServiceModel (1)
System\ServiceModel\Channels\OneWayChannelListener.cs (1)
1244this.channel = channel;
11 references to channel
System.ServiceModel (11)
System\ServiceModel\Channels\OneWayChannelListener.cs (11)
1262if (channel.State != CommunicationState.Opened) 1264channel.Abort(); 1271result = this.channel.BeginTryReceive(this.idleTimeout, onReceive, this); 1321this.channel.Abort(); 1359if (!this.channel.EndTryReceive(result, out message)) 1361this.channel.Abort(); // we've hit our IdleTimeout 1365this.channel.Close(); // read EOF, close our half of the session 1371startLoop = (this.channel.State == CommunicationState.Opened); 1380startLoop = (this.channel.State == CommunicationState.Opened); 1412result = this.channel.BeginTryReceive(this.idleTimeout, onReceive, this); 1460if (this.channel.State == CommunicationState.Opened)