1 write to _socket
System.Runtime.Remoting (1)
channels\core\socketstream.cs (1)
39_socket = socket;
9 references to _socket
System.Runtime.Remoting (9)
channels\core\socketstream.cs (9)
67return _socket.Receive(buffer, offset, Math.Min(size, maxSocketRead), SocketFlags.None); 71IAsyncResult ar = _socket.BeginReceive(buffer, offset, Math.Min(size, maxSocketRead), SocketFlags.None, null, null); 79return _socket.EndReceive(ar); 90_socket.Send(buffer, offset, count, SocketFlags.None); 100_socket.Close(); 118_socket.BeginReceive( 132return _socket.EndReceive(asyncResult); 144_socket.BeginSend( 158_socket.EndSend(asyncResult);