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using System;
using System.ComponentModel;
namespace System.Net.Sockets
{
//introduced for supporting design-time loading of System.Windows.dll
[Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
[EditorBrowsable(EditorBrowsableState.Never)]
public class UdpSingleSourceMulticastClient : IDisposable
{
//introduced for supporting design-time loading of System.Windows.dll
[Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
[EditorBrowsable(EditorBrowsableState.Never)]
public UdpSingleSourceMulticastClient(IPAddress sourceAddress, IPAddress groupAddress, int localPort) { }
//introduced for supporting design-time loading of System.Windows.dll
[Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
[EditorBrowsable(EditorBrowsableState.Never)]
public IAsyncResult BeginJoinGroup(AsyncCallback callback, object state) { throw new SocketException((int)(SocketError.AccessDenied)); }
//introduced for supporting design-time loading of System.Windows.dll
[Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
[EditorBrowsable(EditorBrowsableState.Never)]
public IAsyncResult BeginReceiveFromSource(byte[] buffer, int offset, int count, AsyncCallback callback, object state) { throw new SocketException((int)(SocketError.AccessDenied)); }
//introduced for supporting design-time loading of System.Windows.dll
[Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
[EditorBrowsable(EditorBrowsableState.Never)]
public IAsyncResult BeginSendToSource(byte[] buffer, int offset, int count, int remotePort, AsyncCallback callback, object state) { throw new SocketException((int)(SocketError.AccessDenied)); }
//introduced for supporting design-time loading of System.Windows.dll
[Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
[EditorBrowsable(EditorBrowsableState.Never)]
public void Dispose() { }
//introduced for supporting design-time loading of System.Windows.dll
[Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
[EditorBrowsable(EditorBrowsableState.Never)]
public void EndJoinGroup(IAsyncResult result) { }
//introduced for supporting design-time loading of System.Windows.dll
[Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
[EditorBrowsable(EditorBrowsableState.Never)]
public int EndReceiveFromSource(IAsyncResult result, out int sourcePort) { throw new SocketException((int)(SocketError.AccessDenied)); }
//introduced for supporting design-time loading of System.Windows.dll
[Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
[EditorBrowsable(EditorBrowsableState.Never)]
public void EndSendToSource(IAsyncResult result) { }
//introduced for supporting design-time loading of System.Windows.dll
[Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
[EditorBrowsable(EditorBrowsableState.Never)]
public int ReceiveBufferSize { get; set; }
//introduced for supporting design-time loading of System.Windows.dll
[Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
[EditorBrowsable(EditorBrowsableState.Never)]
public int SendBufferSize { get; set; }
}
}
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