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//------------------------------------------------------------------------------
// <copyright file="AcknowledgeTypes.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
namespace System.Messaging
{
using System.Diagnostics;
using System;
using System.Messaging.Interop;
/// <include file='doc\AcknowledgeTypes.uex' path='docs/doc[@for="AcknowledgeTypes"]/*' />
/// <devdoc>
/// <para>
/// Specifies what kind of acknowledgment to get after sending a message.
/// </para>
/// </devdoc>
[Flags]
public enum AcknowledgeTypes
{
/// <include file='doc\AcknowledgeTypes.uex' path='docs/doc[@for="AcknowledgeTypes.PositiveArrival"]/*' />
/// <devdoc>
/// <para>
/// Use this value to request a positive acknowledgment when the message
/// reaches the queue.
/// </para>
/// </devdoc>
PositiveArrival = NativeMethods.ACKNOWLEDGE_POSITIVE_ARRIVAL,
/// <include file='doc\AcknowledgeTypes.uex' path='docs/doc[@for="AcknowledgeTypes.PositiveReceive"]/*' />
/// <devdoc>
/// <para>
/// Use this value to request a positive acknowledgment when the message
/// is successfully retrieved from the queue.
/// </para>
/// </devdoc>
PositiveReceive = NativeMethods.ACKNOWLEDGE_POSITIVE_RECEIVE,
/// <include file='doc\AcknowledgeTypes.uex' path='docs/doc[@for="AcknowledgeTypes.NegativeReceive"]/*' />
/// <devdoc>
/// <para>
/// Use this value to request a negative acknowledgment when the message fails
/// to be retrieved from the queue.
/// </para>
/// </devdoc>
NegativeReceive = NativeMethods.ACKNOWLEDGE_NEGATIVE_RECEIVE,
/// <include file='doc\AcknowledgeTypes.uex' path='docs/doc[@for="AcknowledgeTypes.None"]/*' />
/// <devdoc>
/// <para>
/// Use this value to request no acknowledgment messages (positive or negative) to be posted.
/// </para>
/// </devdoc>
None = NativeMethods.ACKNOWLEDGE_NONE,
/// <include file='doc\AcknowledgeTypes.uex' path='docs/doc[@for="AcknowledgeTypes.NotAcknowledgeReachQueue"]/*' />
/// <devdoc>
/// <para>
/// Use this value to request a negative acknowledgment when the message cannot
/// reach the queue. This can happen when the time-to-reach-queue
/// timer expires, or a message cannot be authenticated.
/// </para>
/// </devdoc>
NotAcknowledgeReachQueue = NativeMethods.ACKNOWLEDGE_NEGATIVE_ARRIVAL,
/// <include file='doc\AcknowledgeTypes.uex' path='docs/doc[@for="AcknowledgeTypes.NotAcknowledgeReceive"]/*' />
/// <devdoc>
/// <para>
/// Use this value to request a negative acknowledgment when an error occurs and
/// the message cannot be retrieved from the queue before its
/// time-to-be-received timer expires.
/// </para>
/// </devdoc>
NotAcknowledgeReceive = NegativeReceive |
NativeMethods.ACKNOWLEDGE_NEGATIVE_ARRIVAL,
/// <include file='doc\AcknowledgeTypes.uex' path='docs/doc[@for="AcknowledgeTypes.FullReachQueue"]/*' />
/// <devdoc>
/// <para>
/// Use this value
/// to request full acknowledgment (positive or negative) depending
/// on whether or not the message reaches the queue.
/// This can happen when the time-to-reach-queue timer expires,
/// or a message cannot be authenticated.
/// </para>
/// </devdoc>
FullReachQueue = NotAcknowledgeReachQueue |
PositiveArrival,
/// <include file='doc\AcknowledgeTypes.uex' path='docs/doc[@for="AcknowledgeTypes.FullReceive"]/*' />
/// <devdoc>
/// <para>
/// Use this value to request full acknowledgment (positive or negative) depending
/// on whether or not the message is retrieved from the queue
/// before its time-to-be-received timer expires.
/// </para>
/// </devdoc>
FullReceive = NotAcknowledgeReceive |
PositiveReceive,
}
}
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