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//---------------------------------------------------------------------
// <copyright file="EntityState.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//
// @owner fzamore
// @backupOwner dsimmons
//---------------------------------------------------------------------
namespace System.Data {
using System;
using System.ComponentModel.DataAnnotations;
/// <summary>
/// Describes state of an entity
/// </summary>
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1714:FlagsEnumsShouldHavePluralNames")]
[Flags]
[BindableType(IsBindable=false)]
public enum EntityState {
/// <summary>
/// The entity has been created but is not part of ObjectStateManager.
/// A entity is in this state immediately after it has been created and
/// before it is added to a ObjectStateManager, or if it has been
/// removed from a ObjectStateManager.
/// </summary>
Detached = 0x00000001,
/// <summary>
/// The entity has not changed since AcceptChanges was last called.
/// </summary>
Unchanged = 0x00000002,
/// <summary>
/// The entity was added to a ObjectStateManager, and AcceptChanges has not been called.
/// </summary>
Added = 0x00000004,
/// <summary>
/// The entity was deleted using the Delete method of the ObjectStateManager.
/// </summary>
Deleted = 0x00000008,
/// <summary>
/// The entity was modified and AcceptChanges has not been called.
/// </summary>
Modified = 0x00000010
}
}
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