File: src\Framework\System\Windows\Documents\Adorner.cs
Project: wpf\PresentationFramework.csproj (PresentationFramework)
//---------------------------------------------------------------------------
//
// <copyright file=Adorner.cs company=Microsoft>
//    Copyright (C) Microsoft Corporation.  All rights reserved.
// </copyright>
// 
//
// Description: Info needed to draw decorations on objects
//
//              See spec at http://avalon/uis/Specs/AdornerLayer%20Spec.htm
// 
// History:  
//  10/01/2003 : psarrett - Created
//  10/22/2003 : psarrett - modified as per current spec
//
//---------------------------------------------------------------------------
using System;
using System.Collections;
using System.Windows.Data;
using System.Windows.Media;
using System.Windows.Input;
using System.Windows.Threading;
using MS.Internal; // DoubleUtil
 
namespace System.Windows.Documents
{
    /// <summary>
    /// An Adorner is a UIElement "attached" to another UIElement.  Adorners render
    /// on an AdornerLayer, which puts them higher in the Z-order than the element
    /// to which they are attached so they visually appear on top of that element.
    /// By default, the AdornerLayer positions an Adorner at the upper-left corner
    /// of the element it adorns.  However, the AdornerLayer passes the Adorner its
    /// proposed transform, and the Adorner can modify that proposed transform as it
    /// wishes.
    /// 
    /// Since Adorners are UIElements, they can respond to input events.
    /// </summary>
    public abstract class Adorner : FrameworkElement
    {
        //------------------------------------------------------
        //
        //  Constructors
        //
        //------------------------------------------------------
 
        #region Constructors
 
        /// <summary>
        /// Constructor
        /// </summary>
        protected Adorner(UIElement adornedElement)
        {
            if (adornedElement == null)
                throw new ArgumentNullException("adornedElement");
 
            _adornedElement = adornedElement;
            _isClipEnabled = false;
 
            // Bug 1383424: We need to make sure our FlowDirection is always that of our adorned element.
            // Need to allow derived class constructor to execute first
            Dispatcher.CurrentDispatcher.BeginInvoke(DispatcherPriority.Normal, new DispatcherOperationCallback(CreateFlowDirectionBinding), this);
        }
 
        #endregion Constructors
 
        //------------------------------------------------------
        //
        //  Protected Methods
        //
        //------------------------------------------------------
 
        #region Protected Methods
 
        /// <summary>
        /// Measure adorner.  Default behavior is to size to match the adorned element.
        /// </summary>
        protected override Size MeasureOverride(Size constraint)
        {
            Size desiredSize;
 
            desiredSize = new Size(AdornedElement.RenderSize.Width, AdornedElement.RenderSize.Height);
 
            int count = this.VisualChildrenCount;
            for (int i = 0; i < count; i++)
            {
                UIElement ch = this.GetVisualChild(i) as UIElement;
                if (ch != null)
                {
                    ch.Measure(desiredSize);
                }
            }
 
            return desiredSize;
        }
 
        /// <summary>
        /// Override of <seealso cref="UIElement.GetLayoutClip"/>.
        /// </summary>
        /// <returns>null</returns>
        /// <remarks>
        /// Clip gets generated before transforms are applied, which means that
        /// Adorners can get inappropriately clipped if they draw outside of the bounding rect
        /// of the element they're adorning.  This is against the Adorner philosophy of being
        /// topmost, so we choose to ignore clip instead.</remarks>
        protected override Geometry GetLayoutClip(Size layoutSlotSize)
        {
            return null;
        }
  
        #endregion Protected Methods
 
        //------------------------------------------------------
        //
        //  Public Methods
        //
        //------------------------------------------------------
 
        #region Public Methods
 
        /// <summary>
        /// Adorners don't always want to be transformed in the same way as the elements they
        /// adorn.  Adorners which adorn points, such as resize handles, want to be translated
        /// and rotated but not scaled.  Adorners adorning an object, like a marquee, may want
        /// all transforms.  This method is called by AdornerLayer to allow the adorner to
        /// filter out the transforms it doesn't want and return a new transform with just the
        /// transforms it wants applied.  An adorner can also add an additional translation
        /// transform at this time, allowing it to be positioned somewhere other than the upper
        /// left corner of its adorned element.
        /// </summary>
        /// <param name="transform">The transform applied to the object the adorner adorns</param>
        /// <returns>Transform to apply to the adorner</returns>
        public virtual GeneralTransform GetDesiredTransform(GeneralTransform transform)
        {
            return transform;
        }
 
        #endregion Public Methods
 
        //------------------------------------------------------
        //
        //  Public Properties
        //
        //------------------------------------------------------
 
 
        #region Public Properties
 
        /// <summary>
        /// Gets or sets the clip of this Visual.
        /// Needed by AdornerLayer
        /// </summary>
        internal Geometry AdornerClip
        {
            get
            {
                return Clip;
            }
            set
            {
                Clip = value;
            }
        }
 
 
        /// <summary>
        /// Gets or sets the transform of this Visual.
        /// Needed by AdornerLayer
        /// </summary>
        internal Transform AdornerTransform
        {
            get
            {
                return RenderTransform;
            }
            set
            {
                RenderTransform = value;
            }
        }
        
        /// <summary>
        /// UIElement this Adorner adorns.
        /// </summary>
        public UIElement AdornedElement
        {
            get { return _adornedElement; }
        }
 
        /// <summary>
        /// If set to true, the adorner will be clipped using the same clip geometry as the
        /// AdornedElement.  This is expensive, and therefore should not normally be used.
        /// Defaults to false.
        /// </summary>
        public bool IsClipEnabled
        {
            get
            {
                return _isClipEnabled;
            }
 
            set
            {
                _isClipEnabled = value;
                InvalidateArrange();
                AdornerLayer.GetAdornerLayer(_adornedElement).InvalidateArrange();
            }
        }
 
        #endregion Public Properties
 
        //------------------------------------------------------
        //
        //  Private Methods
        //
        //------------------------------------------------------
 
        #region Private Methods
 
        // Callback for binding the FlowDirection property.
        private static object CreateFlowDirectionBinding(object o)
        {
            Adorner adorner = (Adorner)o;
            Binding binding = new Binding("FlowDirection");
            binding.Mode = BindingMode.OneWay;
            binding.Source = adorner.AdornedElement;
            adorner.SetBinding(FlowDirectionProperty, binding);
 
            return null;
        }
 
        /// <summary>
        /// Says if the Adorner needs update based on the 
        /// previously cached size if the AdornedElement.
        /// </summary>
        internal virtual bool NeedsUpdate(Size oldSize)
        {
            return !DoubleUtil.AreClose(AdornedElement.RenderSize, oldSize);
        }
 
        #endregion Private Methods
 
        //------------------------------------------------------
        //
        //  Private Fields
        //
        //------------------------------------------------------
 
        #region Private Fields
 
        private readonly UIElement _adornedElement;
        private bool _isClipEnabled;
 
        #endregion Private Fields
    }
}