2 writes to IsInteractivelyPaused
PresentationCore (2)
Core\CSharp\System\Windows\Media\Animation\Clock.cs (2)
2782subtree.Current.IsInteractivelyPaused = true; 2805subtree.Current.IsInteractivelyPaused = false;
13 references to IsInteractivelyPaused
PresentationCore (13)
Core\CSharp\System\Windows\Media\Animation\Clock.cs (13)
317return IsInteractivelyPaused; 799Debug.Assert(!(IsInteractivelyPaused && PendingInteractivePause)); 800Debug.Assert(!(!IsInteractivelyPaused && PendingInteractiveResume)); 806else if (!IsInteractivelyPaused) 844Debug.Assert( !(IsInteractivelyPaused && PendingInteractivePause)); 845Debug.Assert( !(!IsInteractivelyPaused && PendingInteractiveResume)); 851else if (IsInteractivelyPaused) 1846else if ((IsInteractivelyPaused || _rootData.InteractiveSpeedRatio == 0) && 2328if (IsInteractivelyPaused) 2590&& !(IsInteractivelyPaused ^ PauseStateChangedDuringTick)) 2771Debug.Assert(!IsInteractivelyPaused); // Enforce invariant: cannot be pausePending when already paused 2789Debug.Assert(IsInteractivelyPaused); 3023InternalNextTickNeededTime = IsInteractivelyPaused ? TimeSpan.Zero : (TimeSpan?)null;