10 references to _duceResource
PresentationCore (10)
Core\CSharp\System\Windows\Media3D\Generated\EmissiveMaterial.cs (10)
215Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 217if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 232data.Handle = _duceResource.GetHandle(channel); 246if (_duceResource.CreateOrAddRefOnChannel(this, channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_EMISSIVEMATERIAL)) 257return _duceResource.GetHandle(channel); 263Debug.Assert(_duceResource.IsOnChannel(channel)); 265if (_duceResource.ReleaseOnChannel(channel)) 278return _duceResource.GetHandle(channel); 283return _duceResource.GetChannelCount(); 288return _duceResource.GetChannel(index);