4 writes to _nodeIsInterval
PresentationCore (4)
Core\CSharp\System\Windows\Media\Animation\TimeIntervalCollection.cs (4)
122
_nodeIsInterval
= null;
233
_nodeIsInterval
= null;
1786
_nodeIsInterval
= new bool[requiredCapacity];
1808
_nodeIsInterval
= newNodeIsInterval;
40 references to _nodeIsInterval
PresentationCore (40)
Core\CSharp\System\Windows\Media\Animation\TimeIntervalCollection.cs (40)
145
_nodeIsInterval
[0] = false;
146
Debug.Assert(
_nodeIsInterval
[0] == false);
160
_nodeIsInterval
[0] = true;
203
_nodeIsInterval
[0] = true;
212
_nodeIsInterval
[0] = true;
248
return (_count < 2) || (_count == 2 &&
_nodeIsInterval
[0]);
420
return
_nodeIsInterval
[index];
556
return (toIndex >= 0) &&
_nodeIsInterval
[toIndex];
564
return (to > _nodeTime[toIndex]) || (fromIndex >= 0 &&
_nodeIsInterval
[fromIndex]);
1044
Debug.Assert(!
_nodeIsInterval
[_count - 1]); // We should not have an infinite domain set
1170
Debug.Assert(!
_nodeIsInterval
[_count - 1]); // We should not have an infinite domain set
1286
&& (
_nodeIsInterval
[_current - 1]
1509
projection.
_nodeIsInterval
[0] = true;
1513
projection.
_nodeIsInterval
[1] = false;
1567
if (index == 0 || !
_nodeIsInterval
[index - 1] || !
_nodeIsInterval
[index])
1577
_nodeIsInterval
[n] =
_nodeIsInterval
[n + 1];
1583
else if (index == -1 || !
_nodeIsInterval
[index]) // Point falls within the interior of a non-included interval
1594
_nodeIsInterval
[n + 1] =
_nodeIsInterval
[n];
1598
_nodeIsInterval
[index + 1] = false;
1622
_nodeIsInterval
[0] = true;
1626
_nodeIsInterval
[1] = false;
1662
if (fromIndex == -1 || !
_nodeIsInterval
[fromIndex])
1672
if (fromIndex > 0 &&
_nodeIsInterval
[fromIndex - 1] // Delete the node at fromIndex, it will become saturated
1693
if (toIndex == -1 || !
_nodeIsInterval
[toIndex]) // If we aren't inside an included interval, insert a node
1706
if (!
_nodeIsInterval
[toIndex] || (!includeTo && !_nodeIsPoint[toIndex])) // Keep the node at toIndex, it is not going to be saturated
1742
_nodeIsInterval
[n + netIncreaseInNodes] =
_nodeIsInterval
[n];
1752
_nodeIsInterval
[n + netIncreaseInNodes] =
_nodeIsInterval
[n];
1762
_nodeIsInterval
[nextInsertionIndex] = true; // We are inserting an interval, so this is true
1771
_nodeIsInterval
[nextInsertionIndex] = false; // We are terminating an interval, so this is false
1782
Debug.Assert(
_nodeIsInterval
== null);
1791
Debug.Assert(
_nodeIsInterval
!= null);
1803
newNodeIsInterval[n] =
_nodeIsInterval
[n];
2237
return
_nodeIsInterval
[_current] ^ _invertCollection;
2242
_nodeIsInterval
[_current] = value;
2269
return
_nodeIsInterval
[_current + 1] ^ _invertCollection;