File: Core\CSharp\System\Windows\Input\KeyStates.cs | |
Project: wpf\src\PresentationCore.csproj (PresentationCore) |
using System; namespace System.Windows.Input { /// <summary> /// The KeyStates enumeration describes the state that keyboard keys /// can be in. /// </summary> [Flags] public enum KeyStates : byte { /// <summary> /// No state (same as up). /// </summary> None = 0, /// <summary> /// The key is down. /// </summary> Down = 1, /// <summary> /// The key is toggled on. /// </summary> Toggled = 2 } } |